Rocket League has already been one of the most memorable games this year in GIF format, so I suppose it was only appropriate that the developers would eventually make it possible for the internet to honour everything else while you’re boosting across the stadium.
It’s a 665mb patch that was pushed out earlier today. It’s the patch that adds the much-awaited mutators to Rocket League, and there’s a special “Mutator Mashup” playlist in the game’s unranked mode that should prove a good laugh for half an hour or so.
But that’s not all that Psyonix has wedged into the hefty patch, with players now able to toggle weather effects on or off (useful for consoles or old PCs) and a string of antennas and community flags for video games.
The full list of games that have now been immortalised in Rocket League are as follows:
Added “Community Flags”
Day[9]TV
Game Awards – Logo
PC Gamer
PS Nation
RL Garage
Something Awful
Added “Video Games”
(PS4) Driveclub
Fallout – Vault Boy
Oddworld – Abe
Oddworld – Glukkon
Oddworld – Necrum
Oddworld – Rupture Farms
Unreal Frag Center
Unreal Tournament
Unreal Tournament (Classic)
Unreal Tournament – Blue
Unreal Tournament – Flak Shell
Unreal Tournament – Red
Unreal Tournament 2004
As for the mutators, here’s the full list of options and presets you’ll be able to play with:
Presets
Beach Ball – A huge, slow, lightweight ball with a lot of bounce
Cubic – Cube shaped ball and recharging boost
Demolition – Demolish opponents on contact in a high gravity matchup
Moonball – Low gravity action with a whole lot of boost
Pinball – The ball is small, light, fast and bouncy… and a lot to handle
Time Warp – Slow down the action as you get close to the ball
Custom Options
Match Length – 5, 10, 20 Minutes, and Unlimited
Max Score – Unlimited, 1 Goal, 3 Goals, 5 Goals
Game Speed – Default, Slo-Mo, Time Warp
Ball Max Speed – Default, Slow, Fast, Super Fast
Ball Type – Default, Cube
Ball Weight – Default, Light, Heavy, Super Light
Ball Size – Default, Small, Large, Gigantic
Ball Bounciness – Default, Low, High, Super High
Boost Amount – Default, Unlimited, Recharge (Slow), Recharge (Fast), No Boost
Boost Strength – 1x, 1.5x, 2x, 10x
Gravity – Default, Low, High, Super High
Demolish – Default, Disabled, Friendly Fire, On Contact, On Contact (FF)
Respawn Time – 3 Seconds, 2 Seconds, 1 Second
Other changes and fixes in the patch include the ability to disable crossplay on PS4, better controller detection on PC for those who plug in their controllers after starting the game, as well as the ability to see other users on Steam you’ve recently played with. The full patch notes are here.
Comments
7 responses to “Rocket League Gets Mutators, Fallout 4, Unreal Tournament And Reddit Antennas”
Where’s the Xbox One version!?!
They keep hinting at it….
Far out – Trying to collect all the bloody collectibles for Platinum and they throw more in?!
…
Finally proper cross play disablement – sick of PC players and their lag ruining games!
And here I was thinking it was the potato users ruining it for the rest of us.
How exactly is lag caused by being a PC player?
I think you should take a short break from /r/pcmaster race…… Before you get too far down into the cult of mindless followers in there. It’s toxic as fuck.
The only way I could tell who was a PC player was the ability to type comments as you played. Pretty hard for me with a PS4 controller. I always thought the lag was just our brilliant Aussie Internet.
Not sure about the mutators. Seems to me to spoil the purity of the game.
5 minutes of pure fun.