By The Time You Read This, Psychonauts 2 Will Have Raised Over $2.5 Million

If you had any doubts about Tim Schafer’s capacity to tap the crowdfunding well — or the public’s passion for another Psychonauts — then by the time you read this, your concerns will be corrected.

Tim Schafer and Double Fine have copped plenty of criticism over the years for the state and progress of their projects, but that hasn’t hurt public demand for a sequel to Psychonauts. The game has a goal of just over $4.5 million (Australian dollars), and by the time you read this story the campaign will have surpassed $2.5 million.

It’s an impressive figure given that the campaign has only been active for a few days. Just hitting the target alone will make Psychonauts 2 one of the most successful crowdfunded games of the last 12 months, although probably not as successful as projects like Exploding Kittens (and probably not as much as Bloodstained: Ritual of the Night or Shenmue 3). Over 12,000 backers have supported the project, and the average pledge from backers at the time of writing is a staggering $152 (rounded down to the nearest dollar).

The numbers of backers is also impressive considering Double Fine’s track record. Double Fine abandoned Spacefine DF-9, a game that came through the studio’s Amnesia Fortnight jam, last year after revealing it was costing more money to develop than they were making. Broken Age was split into two parts after Double Fine realised it didn’t have enough money to finish the project, and the game was significantly delayed to boot.

Even the Fig page for Psychonauts acknowledges Double Fine’s spotty history with delivering rewards on time, with one of the FAQ questions directly aimed at people who backed Broken Age but are yet to receive their physical rewards. The Broken Age art-book, for instance, isn’t due to be shipped until next year and the Blu-Ray of the game is also still in production.

Massive Chalice, however, launched earlier this year to a reasonable reception and the launch of Grim Fandago Remastered in late January was largely well received. And the pace of funding for Psychnoauts 2 shows that Tim Schafer still commands a significant amount of love and respect among gamers. The project is currently 55% funded and, as it stands, it’s only a matter of when, not if, the sequel gets funded.


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