When Square Enix brought Final Fantasy VI to PC last week, they brought with it a graphical overhaul that most fans can’t stand, complete with washed-out sprites and inconsistent tiling. It’s a bummer, to say the least.
Fortunately, modding exists. Since the PC version of the best Final Fantasy game came out, intrepid fans have been looking into different ways to make the visuals more palatable. And they have already made some progress; last night modder Jed Lang figured out how to remove the bilinear filter, a graphical tool that had been used to smooth sprites and make them appear softer and blurrier.
I hacked up a little image to show you the difference:
That’s just step one. I’m looking forward to see what else these FFVI modders can pull together.