Star Citizen’s Persistent Universe Rolls Out To All Players

In an email that went out just before 10am this morning, Cloud Imperium Games sent an email to all Star Citizen backers informing them that Alpha 2.0, the long-awaited update that adds a small scale version of the space sim’s Persistent Universe, is now available to all players.

“We invite you to explore a multitude of new locations around the gas giant Crusader,” the email reads. It adds that players will be able to experience the FPS module of the game, 17 open world missions (broken into 8 research missions, 8 Comm Array quests) and more than 20 random encounters.

The full list of ships you can now fly in Alpha 2.0 is as follows:



I’m currently rocking a 300i that I picked up when Star Citizen was still raising funds through Kickstarter, although I’ve been eyeing off the Freelancer series for a while now. Which you can’t fly in 2.0 yet. Shame.

If you haven’t jumped back into the ‘Verse yet, you can find the full list of all the inclusions and changes 2.0 brings on the Star Citizen website.


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