If you stumped up the extra money for the Deluxe Edition of Star Wars: Battlefront, or you were nuts enough to buy the Season Pass off the bat, you’ll get the first of DICE’s four planned DLC packs for the Star Wars shooter today.
It’s the Battle of Jakku, which takes place in between the prequels and The Force Awakens. It also looks an awful lot like Tatooine.
The DLC, which will become available for free to all players from December 8, adds two new maps and one new game mode called Turning Point. Turning Point supports 40 players, which is great unless you’re playing on PC because it means there’s another mode that you’ll probably struggle to get a game in.
But let’s not be completely snarky. Here’s a screenshot.
This is taken from DICE’s recent stream where they showed off the Battle of Jakku, Turning Point and the new maps. Turning Point basically gives the rebels three capture points to take over. The Imperials can’t recapture points back from the rebels, and the end goal is to prevent the rebels from taking over their final base.
DICE’s official blog notes that you’ll be able to pilot AT-ST walkers and airspeeders in the Battle of Jakku, with the walkers being primarily for defensive purposes and the airspeeders meant to be used more offensively.
If that’s to be the case, I hope the airspeeders aren’t as restricted vertically as they seem to be on Hoth, but then that seems to be a primary problem with a lot of the aircraft outside of Fighter Squadron mode.
I’ll fire up some Jakku gameplay this evening and put together a video for everyone so you get an idea of how it plays out. Until then, however, how’s your Battlefront experience been? What maps and modes have you enjoyed the most, and what would you like to see DICE do with the Battlefront IP at the end of the day?