Fallout 4's 1.02 patch has arrived for the Xbox One and PS4 and the news is good if performance was your primary concern. Well, for PS4 users anyway, with Sony's console gaining the most in this regard. Xbox One owners however might be wondering why their console didn't get as much love from Bethesda.
Writing for Eurogamer's Thomas Digital Foundry, Thomas Morgan outlines the benefit's of the 1.02 update on Microsoft and Sony's hardware. Probably the best news is no performance regressions -- it's all bonus frames for everyone involved.
The PS4 appears the better for it, climbing out of the low-to-mid 20s and maintaining a constant 30fps (or close to it) in areas where it faltered previously:
...any combat that puts a strain on PS4's memory bandwidth -- via the usual flurry of effects-work -- now gets a marked boost on patch 1.02. The gains are remarkable in one early Deathclaw battle for example, going from lengthy lulls at 25fps and under when using the mini-gun on nearby sandbags, to a practically faultless 30fps with the update.
The Xbox One, sadly, didn't match the PS4's improvements:
Unfortunately, all signs point to Xbox One staying largely unmoved in its frame-rate delivery of Fallout 4, even with patch 1.02 installed. Tests between its launch day 1.01 and this update show few differences in the open world overall, many of which are lost within the margin of error.
Hopefully Bethesda can wring a few more frames out of the game -- especially for Xbox One owners -- before it moves on to DLC.