Davison Carvalho is an artist from Brazil who currently works at Epic Games. As a specialist in user interfaces — and fictional ones in particular — Carvalho has some interesting ideas on the subject, whether it be for a TIE Fighter’s HUD (oh, what we wouldn’t give for a new X-Wing game) or the menu for a video game that doesn’t actually exist.
You can see more of Davison’s work at his personal site and ArtStation page.
Oh, and you’ll find his stuff below divided into two categories: his UI work, and his “normal” art.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
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9 responses to “Fine Art: Giving A TIE Fighter A Firmware Update”
Just as a matter interest the screen grab in the visual of the girl in the 4th image in the “other” section is Stanley Kubrick’s daughter Vivian playing Heywood Floyd’s daughter talking on the video phone in 2001: A Space Odyssey! The next image contains an elevation of Clavius base on the moon for 2001 as well.
Davison Carvalho is not only a great talent he has sublime taste in movies!
We need a new Tie Fighter game. Set it between Episode 6 and 7 so we got the Empire on the back foot. It could have an X wing game set a long side it so we get both perspectives of the story in between.
Pod Racer, Tie Fighter and X-Wing are all games that deserve a modern iteration.
With EA calling the shots, none of those games will get one sadly. Or if they did, they’d be bland, hollow retreads loaded with DLC and micropayments. Fun certainly, but lacking in any kind of depth or longevity.
I have to agree, EA lost it’s way along time ago IMO. The EA that made some of my favourite games like Skate or Die, the 16bit Road Rash games and the incredibly underrated Skitchin’ (Like Road Rash, but on Rollerblades, and you held onto passing cars and slingshotted past them) has long since died. This is the EA who took one of my beloved franchises (C&C) stripped it of what made it good and than released the game which killed the series.
And the joke that was Battlefront a Game I barely played and perhaps the most regretful game purchase I’ve ever made. I once purchased a C64 Tape game that took 3 days to load, I needed multiple attempts, and could only get it to load by tuning the tape drive in such away nothing else worked and was fun for 5 minutes. It was also $1. I’m glad I didn’t buy the DLC for Battlefront.
I may be wrong but I hope I’m right, in that EA don’t have the rights to all Star Wars games, just to the Battlefront games.
@joeyjojo
As much as it almost physically pains me to say.
They’ve got rights to make all Star Wars games for the next 9 or so years.
So, odds of a fun Star Wars game with lasting appeal is actually worse than if Lucasarts had been left to impotently waggle about and spend horrendous amounts of money on technology that no one noticed.
Star Wars: The Microtransaction Awakens. The beauty of it is that it’s a connect 3 type of game and will be always online. And if you stop playing it for more than 10 minutes, it drains your bank account of unwanted “nuisance” money.
But once you run out of lives it does a 20 minute counter until your next life replenishes … And it’s voiced solely by Jar Jar Binks.
x-wing vs tie fighter was glorious – but as stendec said with ea at the helm i’d have very little faith in a worthwhile rendition of it.
Chin cannons on a Tie Interceptor.
What ever you do Luke, don’t stop sharing amazing UI art. You’re doing a bang-up job, this stuff warms the cockles of my heart.