That's apparently the thinking behind the trailer for Webzenonnet and Bandai Namco's latest collaboration, a free-to-play MMO where players occupy themselves in "an immersive world" and the possibilities a virtual environment entails.
A virtual environment about golf, that is.
I actually don't mind the concept of MMO golf games. I had tons of fun with PangYa -- also known as Albatross18 -- when it was playable many moons ago. The prospect of anime characters pretending they're Happy Gilmore while playing atop a battleship was immensely funny, and I'm still a little bit sad that the game didn't hang around for longer.
Winning Putt doesn't look like it's quite going for that same vibe. It looks a little more in the vein of Shot Online, another Korean golfing MMO that takes itself (slightly) more seriously.
But what's intriguing is how its makers decided to market it. After all, how do you get people excited for golf? It's a long and intense experience, but harmonious at the same time. There's a rhythm to it.
A rhythm that is apparently best enhanced with dubstep.
I've never felt so alive upgrading my stats. Bunker shots will never feel the same again.
I'm somewhat stunned. And now I'm starting to wonder: what if they used that music for the menu screen as well? The possibilities.