If You Want To See How Crazy Star Citizen Is Becoming, Ask Gillian Anderson

It’s becoming increasingly impossible to get a decent handle on the immense scope and scale of Star Citizen without becoming completely sucked into the universe. It’s like trying to understand the meta in Dota 2 or League of Legends without spending a significant amount of hours playing, testing and watching.

Fortunately, Gillian Anderson is here to help. She’s hopped on board Star Citizen’s single-player module, otherwise known as Squadron 42. And she does a really good job of illustrating how absurd — in a nice way! — the crowdfunded space epic is becoming.

It’s not the first time Gillian Anderson has performed for a video game before. She famously gave some gravitas, what little it had, to The X-Files: The Game back in 1998 alongside her colleague David Duchovny. So the concept of acting in a slightly unusual environment isn’t entirely alien to her.

The Chicago-born actress even did some voice acting for Hellbender, the sequel to Fury3 (which was largely known for being the Windows 95 re-badging of Terminal Velocity). But Hellbender didn’t exactly have a lot of star power behind it. Squadron 42 has Mark Hamill, John Rhys-Davies, Gary Oldman, Mark Strong and Andy Serkis, for instance.

Squadron 42 also has a crazy motion capture setup that Anderson clearly isn’t entirely familiar with. “I don’t think I was quite prepared for how exposed you are, walking around. But at least I was OK because my [suit] was black … the only thing to do is laugh at yourself, laugh at the situation,” Anderson said.

It’s pretty crazy.

“Put your ego at the door, and just have fun,” she noted.

It’s kind of a good sentiment for how Star Citizen is becoming, minus the ego part. Just check your expectations at the door and dive in; it’s too big a project to get to grips with very simply. Squadron 42 is scheduled for release later this year, although that’s provided there aren’t any delays.


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