Tell Us Dammit: Loading Times

I was sitting on my couch last night trying to play an innocent game of NBA 2K16 when it struck: the icon in the bottom right, letting me know how much longer I have to wait until I can get to the next menu that will let me get to the menu that lets me play my game.

It wasn’t terminal; the whole process was probably over in just under 30 seconds. But sitting on that couch making me wait that long reminded me of the length of time all the other transitions took as effect.

So for today, I want you to tell us: how much are you prepared to tolerate when it comes to loading times?

The initial versions of Bloodborne stick out in my mind the most, since you saw those loading screens far, far more often than you wanted to. A loading screen of about 40 seconds might be tolerable if you only see it once or twice, but if it pops up a handful of times every session then your experience is soured significantly.

I’m also prescient of just how spoiled SSDs have made me, and the impracticality of pairing one with a console. The hybrid drives simply haven’t offered enough speed for the performance, although I might have to upgrade the HDD anyway simply because I’m out of space.

Even then, there might not be a great deal of performance gains. Performance can be wildly inconsistent, too. I’ve seen benchmarks where installing a third party drive has resulted in slower initial loading times, and the bump from adding an SSD depends largely on the game. And it might be a case, like Bloodborne, that loading times improve of the lifecycle of this generation of consoles through patches or just continued development.

So how much is too much for you? What games were particularly offensive when it came to loading times? What’s your limit?


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