The big gaming news this week is obviously all about virtual reality: what Valve and HTC are showing at CES and the exorbitant, PS3 launch-like cost of the Oculus Rift.
But what I want to get into with this week's Tell Us Dammit is the technology itself.
What exactly do you want from virtual reality? What games do you want to play? What do you want the experience to be like? What things do you want to do that you can't currently do with video games?
There's always been the prospect of being able to freely look around your cockpit in something like Wing Commander, turning your head in Project CARS or the F1 series, and these scenarios are where virtual reality shines best right now. First-person shooters sometimes aren't great -- although SUPERHOT is an intriguing experience -- and there are plenty of games where the perspective doesn't entirely fit with total immersion, like a third-person action adventure.
Let's put aside the hardware requirements for now. Let's say you're on the fence about VR, unsure about making the investment. What would be your killer app? What would push you over the edge?
For me, the prospect of space (Elite: Dangerous, No Man's Sky, Star Citizen) always did it for me. The chance to be entirely immersed in an environment I would (probably) never have the opportunity or money to visit myself always holds some kind of appeal, something I was reminded of at PAX last year when I demoed Earthlight.
But geez, $1100-plus is a lot of money. I could jump on board with the next NVIDIA series for that. I'll have to upgrade anyway though: according to the Oculus compatibility checker, my dual-GTX 780 SLI rig isn't powerful enough for the Rift. Go figure.