Fine Art: The Art Of Fable Legends

The Art Of Fable Legends

Normally, we get to see concept art from a game after it's been released. With Fable Legends, though, the art book is out months before the game. It's by Titan Books, and if Fable's bright colours and big boots are your thing, you can order a copy here.

Below you'll find a selection of some of the work appearing in the game/book. Art by Billy Wimblett, Claire Hummel, Elliot Upton, Lauren Nichols, Mike McCarthy, Patrick Martin, Ross Dearsley and Sarah Morris.


Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.


The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends
The Art Of Fable Legends

Comments

    I'd really like to understand the thought process behind doing away with the Fable format established in Fable 1 & 2 (and to a lesser extent, 3). To my knowledge, the games sold well, they were, until 3, critically acclaimed, and had a huge fanbase. Why would they suddenly decide that it needs to be turned into a kinect on rails game and then a moba-esque game like this?

    Every time I see artwork from fable like this I'm reminded of the awesome world that Lionhead created that felt lived in and otherworldly. To waste that on a game that (from what I've seen) is relatively shallow in the way you can interact with its world just seems like a waste.

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