Firaxis Frustrated By XCOM 2 Woes, Big Updates On The Way

“Rough” would be a kind word to explain the release of XCOM 2 earlier this month. Not as disastrous as Batman: Arkham Knight, but developer Firaxis is by no means happy with the game’s current state.

Talking with Alec Meer over at Rock, Paper, Shotgun, lead designer Jake Solomon says the developer was caught off-guard by the onslaught of issues affecting the game on release.

On Steam, the negative reviews are starting to take their toll, with the title just five percentage points away from a “Mixed” rating.

Solomon mentions that Firaxis is “working very furiously” on addressing the problems that plague XCOM 2, though he was unable to offer specific dates for patch releases. The developer has described some of the bugs as “myriad… sporadic” — difficult to pin down, basically.

Much like Arkham Knight on PC — though to a much lesser extent — the performance issues are not universal, as Solomon reiterates:

“Maybe this is damning on me, but I’m sitting here talking to you now on the laptop I use to play it on,” explained Solomon, “and I didn’t see these issues. We didn’t catch this stuff in compatibility testing. We’re fully, fully accountable for the product in people’s hands, so we certainly take responsibility for it.”

Firaxis will almost certainly get to the bottom of XCOM 2‘s annoyances. The real question is, will it be in time to recoup the goodwill of players?

Firaxis “Working Furiously” On XCOM 2 Fixes: “We Didn’t Know It Would Be This Way At Launch” [RPS]


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