Pointed out by Redditor Pontus_Pilates, the three top moneymakers on the Android and iTunes gaming charts are going to keep screaming until they get all of the money.
The latest from Clash of Clans creators Supercell, Clash Royale. has joined its predecessor in the top three, sharing the shouting spotlight with the obnoxious Game of War: Fire Age.
And while both older games are known for plastering advertisements over every inch of reality, that marketing money had to start somewhere, and that somewhere is screaming faces.
Colourful pieces of candy just aren’t enough anymore. The only way the Mobile Strike guy stands a chance of cracking the top three is if he turns to the other side and opens his mouth. And look what happens when a Supercell game keeps its mouth shut:
Now that the strategy has been outed it’s pretty much all over. By this time next week, every free-to-play mobile game will have a screaming face as its app icon, and Supercell will have gone from a company making millions every week to one still making millions every week but with slightly less spring in its step.
The Shoutening comes.
Comments
4 responses to “The Top Grossing Mobile Games Are Shouting For Your Money”
Nice “article”.
Saw this on r/gaming two days ago.
Once they find that loses people’s interest, they should try putting a scowly man either walking toward or away from the camera. Probably give him a gun too. It’ll totally sell whatever you’re trying to foist onto people, even if it’s just the umpteenth billion match three clone that people can’t seem to figure out is just like the last one they played.
What do you think of this cover art for my new Spongebob tower defence game?
“Game of war” is the most creative title ever.