WarCraft 3 Just Got Patched, And It's Getting New Maps And Balance Changes Too

Days after surprising the internet with their ongoing support of Diablo 2, Blizzard has gone and released an update for WarCraft 3 as well.

Late last year Blizzard were advertising for a senior software engineer to help refresh their aging games, and over the last week we've started to see the impacts of that.

Much like the Diablo 2 patch, WarCraft 3 patch 1.27 is designed to fix issues that arose from dealing with modern operating systems. The full patch notes are as follows:

Specific Changes & Improvements   - Throw away that old PowerPC Mac in the closet, we’ve created a new installer to support Mac 10.10 and 10.11 - Improved compatibility with Windows 7, 8.1, and 10 - Fixed a crash caused by Chain Lightning   Known Issues   - Windows 8.1 and 10 saved games are still stored in a location that requires running as system admin - Some graphical issues with the cinematics are still occurring - Changes to gamma settings will not take effect in windowed mode - Cyrillic characters are still not displaying - Disabled ambient sound while a MIDI issue is being resolved - Mac 10.9 and earlier are not supported - Mac build does not support the editor

Blizzard's Classic developer account also posted on the forums saying that a balance change and new map pool would be introduced to the ancient RTS. "We’ll have further details on that as development progresses," the account wrote.

You can download the standalone patch from Blizzard's FTP here, or via the official Battle.net website.


    Now if they would just add it to the blizzard launcher so I don't have to effort.

    Zug zug.

      Lok'tar ogar!

        Work complete.

          Stop rocking the boat.

          You're making me seasick!


          Or, alternatively, the best response in the whole series: https://youtu.be/305ZoruhGc8?t=16

          Tides of Darkness was so good...

            Underwater Murlocks clearly piloting that vessel.

      Best one was "Me not that kind of Orc!"

    OK for a lapsed RTS fan who still hasn't finished Starcraft 2 campaigns, this looks the goods.

    Anything I should know going in.

      You need to strike a balance between macroing your base and micro managing around the map for experience and items for your heroes, its actually very fun and challenging at the higher levels of play, however I assume most of those players have long moved on.

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