Community Review: Dark Souls III

As someone who writes about video games for a living, I tend to get copies of games early. That includes From Software game like Bloodborne and Dark Souls.

This is good, but it’s also super awesome when everyone else gets to jump on board with you. The only thing more rewarding than playing these games is talking about it.

How are you finding Dark Souls III so far?

I’ve already written some thoughts on the game, but in general I am loving it.

Interestingly I’m enjoying it more than I expected I would, primarily because, after Bloodborne, I thought it might be difficult to go back to the Souls universe. I thought this series would have little to surprise me. But Dark Souls III is not a souls-by-numbers — it really is the sequel the original Dark Souls deserved. It’s grand in scale, but reserved in the right ways. It’s focused, not bloated. The boss designs are some of the best in any From Software game I’ve ever played. The lack of Dark Souls-esque honeycombed world structure is missed, but individual areas are so intricate that I mostly don’t care. Most importantly — Lothran has a real sense of place.

It’s also the most beautiful From Software game yet. The artists have had a field day with this one. Dear lord, this game is just beautiful to look at and examine.

Okay, enough from me. I suspect I’ll be writing many more words about Dark Souls III in the weeks to come, so I’m keen to hear all your thoughts so far.


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