It’s Cool When A Multiplayer Game Breaks A Language Barrier 

Video: One of the great things about multiplayer games is how effectively you can communicate with people, even when you don’t speak each other’s language. You can race over sand dunes together in Journey. You can clear bounties in Destiny. Or take the moment in this video. In this short video, you’ve got me, an American, playing PS4 co-op shooter Alienation with some Germans, or at least I assume they were Germans based on the flags I saw after the match. During a pause in the action and right before they rushed into another firefight, I realised I could heal them. I pressed one of the buttons on my PS4 controller that is used to send simple messages in the game. I asked them to wait. They responded in kind.

If video games bring nothing else for the world, at least they bring us together like this. Hooray!


  • you’ve got me, an American

    I already knew that. Because us Australians are incapable of playing with foreigners due to the lag issues. A good matchmaking system would restrict games to local or at least Oceania only.

        • Who’s that with? I’m on $60 for unlimited, but that’s TPG, so obviously I’m not paying the ‘customer service from anyone but an incompetent toddler’ surcharge.

  • Ridge Racer 7 is another good example of this as well, sure, the chatting was done via preset options, but you could communicate with anyone that joined in on the race lobby.

    I remember playing that with quite a few Japanese (and anyone around the world) players back in the day, even with the lag, it was very enjoyable. Good times.

  • Dota2 does this as well with a very in-depth ping and chat tools. I can ping an item in the shop to inform my team mates of my purchasing intentions. There are 2 customisable chat wheels with lots of options. You can ping and draw on the map. Especially in Australia where I frequently find myself playing with people from South East Asia, it’s a fantastic tool.

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