Just the other week, the Harmonix developers held an AmA to field questions about the upcoming port of Rock Band 4 to the PC. There was one question that really stood out though. Why should gamers trust Harmonix with a PC port, in a world where so many high profile PC ports have failed?
With less than 24 hours to go, it looks like the PC port of Rock Band 4 will collapse before it gets out of the gate.
At the time of writing, Rock Band 4 needs just over US$750,000 to reach its goal of US$1.5 million. That's a huge ask with so little time to spare, making it likely that Harmonix will have to scrap the project or find an alternative source of funding.
Harmonix themselves had only pledged to inject US$500,000 of their own money, with the total estimated budget coming in at US$2 million. One of the developers replied that without Fig's support for investor funding, the total funds raised would have been reduced by the order of hundreds of thousands of dollars.
"Another big benefit of Fig over Kickstarter (or other platforms) is the opportunity for investors, which has actually been a huge draw for this campaign in particular, with 3/4 of pledged funding coming from investors," a Harmonix developer posted.
It's not the end for future Rock Band projects though. Harmonix is currently developing Rock Band VR exclusively for the Oculus Rift, and it'll be interesting to see if any of the planned user-generated content features get revived or re-purposed in some way for that. But as it stands, the PC port of Rock Band 4 looks destined to fall short of its goal.