It’s always a good month for gaming when a classic franchise assumes the spotlight for the right reasons. DOOM’s campaign was an excellent return to form for the iconic shooter, something that put a smile on the nostalgic within me.
And as it turns out, it might not be the only iconic FPS to get modern touch.
A series of job postings on the Bethesda website have revealed that the publisher is looking for programmers to work on “legendary id game properties like DOOM and QUAKE”.
It doesn’t expressly say that the new employee will be working on a new Quake. But the description at the bottom of the posting points out that id’s also worked on Wolfenstein and RAGE, and the wording does say “to work as part of a development team … on legendary id game properties”.
Once you take RAGE, Wolfenstein and DOOM out of the equation, id doesn’t have a great deal left. Especially when Quake was directly mentioned. It’s also worth remembering that 2016 marks Quake’s 20th anniversary, and Bethesda is holding a string of classic tournaments at Quakecon in August this year.
The senior roles are based at id’s offices in Frankfurt, Germany. There’s not much more to say about the posting themselves other than the fact that they look like the typical roles and responsibilities you’d expect a senior tools or physics programmers to have, and the same applies for the open engine and audio programmer roles.
The thought of a rebooted Quake is supremely tempting, and the timing seems incredibly good. Quake 1 and 2 are still barrels of fun to play today. And the prospect of a modern, lightning quick Quake remake for 2017 or 2018? Yes please.