Torment: Tides Of Numenera Gets A Publisher, Drifts Back To 2017

The Kickstarter campaign surpassed its funding goal in 6 hours all the way back in March 2013. It was scheduled for released in December 2014. But in an update to backers this morning, inXile has announced that Torment: Tides of Numenera won’t be released until the first quarter of 2017.

The game might be content complete, but according to the developers it will take around six to nine months before the game is ready to be fully released to the public. InXile implied that part of the delay was down to the time needed for professional localisation, as well as their own general polishing and iteration.

So, we have two paths open to us, a bit of choice and consequence, if you will. Those of you who have been following our updates know we have been hinting towards a late 2016 release, and we could crunch and rush to get the game out around November. But doing so would mean both sacrificing the quality of our localization and would lead to a less polished game for the nearly 100,000 people total who have backed the game. Therefore, in the interests of giving everyone the best experience, we will be releasing Torment in early Q1 2017.

To help with the localisation process, Brian Fargo (inXile’s founder) wrote that the studio was “partnering with a certain publisher to help out on this front”. He didn’t mention which publisher, although I wouldn’t be surprised if Paradox Interactive were involved somehow.

Perhaps as a mea culpa, Fargo also announced that all backers would receive beta access to Torment. “We also know there are many of you who have been waiting to play Torment, and we know from previous experience on Wasteland 2 there’s a huge benefit to getting more feedback on the game,” he wrote.

Some fans have questioned the move, however, arguing that the value of having pledged at a higher tier has now been diluted with beta access being extended to everyone that pledged.

In the interim, an update to the game’s beta has been pushed out adding a variety of optimisations, characters, areas, companions and more. You can find the full list here on the official forums.

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