What An EA Video Game Contract Looked Like In 1986

Here's a fun little relic from the earliest days of game development: The original contract for the IBM port of Wasteland, made by Interplay, which cost EA just $US28,000 ($37,301). Interplay founder Brian Fargo posted one section of the old contract today on Twitter, and it's an interesting look at '80s game development life:

Add a few zeroes and this would fit in nicely today. Only thing missing is the Metacritic bonus.


Comments

    I'm pretty sure a modern EA contract involves the devil and forced entry.

    And a metacritic bonus, obviously.

      A bonus that's given to metacritic so they score your game well.

    Pretty tight deadlines. Only four months from first demo to final product.

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