Community Review: No Man’s Sky

Okay so let’s talk about No Man’s Sky.

Boy, where do I start on this one.

Let me start with this: the No Man’s Sky backlash was predictable. It’s also understandable.

Particularly for PC players. If I was playing No Man’s Sky on PC I’d probably be a little bit pissed off by now. It crashes, if it starts at all. The frame rate is shonky (although there are a few known fixes). According to Alex the PS4 version looks better even if you’re playing on PC at 4k resolution. It’s all a little bit weird. I have no doubt a large number of these issues will be fixed by patches but it’s still borderline unacceptable.

Okay, with all that out of the way — I goddamn love No Man’s Sky.

I mean I really love it. I love the universe. I love the mystery. I love scanning creatures and plants, I love trying to learn languages. I love wrestling with the weird (Destiny inspired) user-interface. I love the aesthetic. I love the way this game looks. I love seeing some sort of planet resting on the horizon. I love knowing it’s not some skybox trick, but a place I could fly to and explore.

I love just landing on a planet and following a trail, finding monoliths, talking to Alien’s. I love scanning for resources. I love managing my survival systems.

I don’t even mind that the planets are pretty much all super similar so far.

I’ve visited around three systems and about 10 planets. I’m not tired of the whole gameplay loop yet.

It’s funny. I understand and even empathise with the complaints people have about No Man’s Sky, it just doesn’t resonate with me. I didn’t have ludicrous expectations for the game, so I’m not disappointed. I’m not playing on PC, so the game has been working flawlessly.

I am having an absolute blast.


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