After years of pleading from fans on both sides, Microsoft is finally crossing-over two of its most popular characters: Forza car and Halo Warthog.
I spent most of my time in the wonderfully off-road friendly Forza Horizon 2 wishing I were driving a Warthog over the hills and through the other cars of Southern France and Northern Italy. Perhaps those romantic countrysides were just too much for Halo’s chupathingy of a military transport. Forza Horizon 3’s Australia should be more than up to the task.
The 2554 AMG Transport Dynamics M12S Warthog CST is a civilian transport alternative to its militaristic cousin, the M12 Force Application Vehicle. What it may lack in brute force — you won’t find a turret on this version — it more than makes up for with its 720 bhp twin turbo V8, making it significantly faster than its FAV counterpart. The Warthog CST in Forza Horizon 3 is also ideally suited for the rough and tumble landscape of Australia. With the most advanced suspension in Forza Horizon 3 (with more than 70 cm of suspension travel), plus advanced dampening, you won’t find the combination of power and stability like this anywhere else in the Horizon Festival.
When Forza Horizon 3 launches on September 27 (or 23 for super special edition purchasers), anyone playing on an account that’s played Halo 5: Guardians or tried to play The Master Chief Collection will receive a code good for adding the Warthog to the more than 350 vehicles already coming with the game. Special events in October will give players who haven’t Halo’d lately a chance to score a Warthog as well.
Now all we need is Forza car to show up in a Halo game, and the cycle will be complete.
Comments
14 responses to “Halo’s Warthog Probably Handles A Lot Better In Forza Horizon 3”
why do all the announced cars have the steering wheel on the wrong side, i thought this game was set in Australia
The Forza games have always placed the wheel to match the country of origin regardless ofsetting. I would prefer the choice of left or right at purchase but this is the next best option imo.
They don’t want to confuse the Americans (add Japanese, most of Europe, except the UK etc). Plus we’re so used to driving on the “wrong” side in most games anyway.
Point of order… Japan drives on the left.
I’d say you’re right about them not wanting to confuse Americans though. Whereas us lefties are obviously smart enough to be able to get over the fact that we’re driving on a different side in a computer game.
I stand corrected!
They drive on the left in Japan. And Thailand, South Africa, Hong Kong, Indonesia, Malaysia and most importantly Fiji.
lol in the past it’s always been dependent on the cars origin, not the setting….
Do you even forza?
Do you even Australian?
born and bred m9.
just going with forza history mang 😛
Then you know it’s the right of every Australian to point out that LHD is automatically the wrong side, regardless of reason or logic!
“Mate, that Ferrari is sick……but the steering is on the wrong side”
Actually, the Warthog was already in Forza Motorsport 4…
It wasn’t drivable in Fm4…. it was just an autovista only, so that barely counts
And yeah all the forza games handle country of origin for which side the wheel is on, Do you lot even know cars?
I wouldn’t be able to take the game semi serious if it had 1960s American muscle cars in RH drive just because the game was set in Australia, good on T10 for the level of authenticity..
cant fucking wait for this game 🙂
Also, in the videos released so far… traffic has been on the correct side of the road.
It doesn’t look like the Hog counter steers the way it does in the Halo games.
Either way, I’m all the way in on this!
Huh. It’s cool seeing the differences in the materials and lighting for each engine they’ve used. I really like Horizon’s softer approach. Just seems to have more depth.