Tell Us Dammit: No Man’s Sky

It’s finally coming out next week, after years of waiting.

Question is: do you really care?

No matter what happens, I’ll end up spending at least 30 or 40 hours on No Man’s Sky. That’s a function of my job. But it’s also part of my background. Space games were big in my family. MicroProse’s Hyperspeed was the second or third game I’d ever played. Wing Commander was magical. Freelancer was — still is — amazing.

No Man’s Sky hits those buttons for me. I want to explore without having to spend several hours learning a Newtonian flight system. Don’t get me wrong — the intricacies of flight can be fun in their own right. But I’m still a little exhausted from my Elite: Dangerous experience. I just want to roam. I want something vibrant.

Those are my motivations, at least. But what about yourselves?


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