Squillions of planets. Endless worlds to explore. That's been a huge part of the appeal behind No Man's Sky. You can explore for hours, days, weeks, and seemingly not get much closer to the centre of the universe. That's the idea some have in their head.
But the reality, it seems, is much different. If you were expecting it would take hundreds of hours before you could investigate the middle of No Man's Sky, that's not the case.
Redditor daymeeuhn is someone with a lot of money. He shelled out over $1700 to buy a copy of No Man's Sky off Ebay. He wanted to play the game before everyone else so it didn't get spoiled.
Now, he's revealed a pretty key piece of information — namely how long it took him to get to the centre of the NMS universe. Understandably, some people might not want to know precisely how long that is, so I'm just going to put a spoiler tag and a screenshot here.
According to daymeeuhn, he reached the centre of the NMS galaxy in around 30 to 35 hours. He's been updating people in the No Man's Sky subreddit over the last day, adding that he has "every craftable recipe in the game".
Perhaps the most crucial element was the discovery of an item called "Atlas Stones". They're supposedly "dirt simple and free to get" and they sell for an absolute fortune, daymeeuhn said. "Every time you go to a certain place (pretty easy to find) you get one. They sell for a TON of units. I'm talking like ten times more than anything in the game."
On top of finding an item for a massive profit, the stones also have two free warp fuels nearby — allowing pilots to immediately fly out to another system. The discovery opens up the question: how long would a No Man's Sky speedrun take? Five hours? 10 hours? Maybe 15.
Either way, it does go some way to answering a question that has been lingering ever since No Man's Sky first appeared at E3. How long does it actually take to play the game? You can undoubtedly still spend hundreds of hours exploring every planet imaginable, but thanks to daymeeuhn we now have a more realistic idea of what most people's experiences will actually be like.