Community Review: Forza Horizon 3

Despite some issues on the PC version, the general vibe I’ve gotten from The Internet is that the latest Forza Horizon is very bloody good.

When you stop and write everything down, there’s an awful lot about Forza Horizon 3 that’s just better. For one, using Australia — even a weird mash-up of our geography — was inspired. One of Forza Horizon 2’s biggest problems was that the in-game environment wasn’t that interesting, something the Australian surroundings immediately fixed.

The game looks a treat too, and the performance on console maintains a solid 30fps throughout. It’s not the 60fps that a lot of people would like — particularly given it’s an arcade racer — but the benefit is that the game looks absolutely stunning as a result.

There’s more radio stations and cars to play with — around 350 cars, from memory — and having seamless cross-play between PC and consoles is a great move.

But. And there’s always a but.

Forza Horizon 3 also shows that Microsoft’s grand experiment with their Windows Store still isn’t working. Tons of users are having lots of problems when it comes to stuttering and sub-par fps. Even Mikey with his GTX 1080, 32GB of RAM and a i7-6700 noticed the game had issues maintaining 60fps at 1080p, which is absurd beyond belief when you consider how powerful the GTX 1080 is. So it’s up to Playground Games to patch those issues as fast as possible.

What’s your experience with Forza Horizon 3 been like? What platform have you been playing on, and where does it sit in the series as a whole?


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