History Of XCOM In Less Than 2 Minutes

It’s strange watching the games of your childhood given a fresh coat of paint and reimagined into something new. Sometimes they turn out as good (or better) and other times… well, let’s not talk about them here. XCOM is a series that landed in the former category, but what was it about the franchise that made it good reboot material? Perhaps a history lesson will help.

Over on the YouTube channel “LORE”, Michael Hogman has a quick — as in a minute-and-a-half quick — rundown of XCOM’s beginnings, starting with the incredibly awesome progenitor Laser Squad from the father of XCOM, Julian Gollop, to the more recent incarnations.

In between it all is Microprose, which took Gollop on-board and helped develop XCOM’s pedigree as the best in strategy and turn-based tactical games. It’s a mix that could have easily exploded into a complicated, unplayable mess, but Gollop and Microprose made it work and here we are today, with very fond memories of UFO: Enemy Unknown and Terror from the Deep.

That said, I had a lot of fun with Apocalypse too, despite it being poorly received. I still think about firing it up from time to time…

XCOM: Cancellation Unknown | Development LORE | Hogmanlolz | The Making of XCOM [YouTube]


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


4 responses to “History Of XCOM In Less Than 2 Minutes”

Leave a Reply

Your email address will not be published. Required fields are marked *