Mafia III just launched, but it's already in the hands of reviewers for a while. Unfortunately, they have discovered that the PC version's framerate is capped at 30 FPS. Now 2K's dealing with one hell of an angry mob -- and not the organised, suit-wearing kind. As a rule, PC gamers prefer un-capped framerates, given that their machines are generally powerful enough to push well past the buttery smooth realm of 60 FPS. A cap, then, is a sign of a port that caters to consoles at PC's expense. That's no good.
Fortunately, Mafia III's developers have acknowledged the cap, and they say that an update will remove it very soon. In a statement on the game's official website, they wrote:
We know how important having options that best suit your PC's performance capabilities are. The team has been hard at work ensuring that Mafia III's performance is consistent across all platforms, and right now the game runs at a solid 30 frames-per-second. We are currently working on an update for PC that will give players the option to play Mafia III at higher framerates. We'll share more details about the update, and when you can expect it to arrive, very soon.
They added that they're "actively considering a number of additional post-launch improvements on PC that would give players more control over how they can tailor the game's experience to suit their rig's performance". Better late than never, for sure, but why weren't those options in the PC version to begin with?
The answer, I'm sure, is some variation on the phrase, "triple-A game development". It's understandable, but as a PC player, it's hard not to feel bummed about this. It's never fun to order a new toy and excitedly tear open the packaging, only to discover that it's missing parts.