Mortal Kombat X’s PC Version Is Finally Good

Mortal Kombat X’s PC Version Is Finally Good

At the start of this year, Warner Bros and NetherRealm abandoned the PC version of Mortal Kombat X, a port that wasn’t super hot to begin with. While the console versions would continue to receive updates and DLC, PC players were left with the one thing worse than pulverised ribs or a spine used as a jump rope: A broken heart.

Despite outcry, WB and NetherRealm remained largely silent. Over time, Mortal Kombat X’s Steam reviews tanked. WB’s spotless reputation — having only one of the worst PC port fiascoes in recent video game history on their record — was indelibly tarnished. Anger boiled over into rage, and then rage sizzled for a while until, finally, it cooled into… nothing. Inert hopelessness. People gave up and moved on. When online multiplayer is a major component of your game, that’s no good.

In late-August, however, WB and NetherRealm suddenly started talking to PC players again. They began beta testing the PC version of Mortal Kombat XL and a handful of other updates that would once again bring PC to parity with consoles. Today they’re finally live.

About damn time.

The patch weighs in at a whopping 23 GB, and it includes a ton of balance changes, performance improvements, fixes and sparkly new netcode for multiplayer. All PC players also get the Medieval Skin Pack and The Pit environment for free.

There’s also now a PC version of the Kombat Pack 2 DLC, which offers four new characters, but you’ve gotta pay for it. Some people aren’t super happy about that, given how long they waited. But hey, at least most of the new stuff is free.

Some players are reporting performance issues, but still: If you uppercutted your PC version of Mortal Kombat X into a pit of spikes and tattoos and despondent guitar music, now’s the time to fish it out. Here’s hoping WB and NetherRealm actually stick around this time.


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