Two questions have plagued Hello Games’ No Man’s Sky since the title’s rough-as-guts launch back in August: “Is that it?” and “Where did Sean Murray go?”. While the answer to the first query remains elusive, the second was somewhat satisfied recently by the studio’s audio chief Paul Weir.
As you’re probably aware, Murray’s Twitter account has been utterly silent since August 18, with the following tweet his last contribution:
We're totally focused on customer support right now. Then we'll move onto improving and adding features to the game ?— Sean Murray (@NoMansSky) August 18, 2016
Obviously, the lack of communication by Murray caused consternation among the game’s fans (and detractors) and while messages appeared via other avenues — Steam and the game’s official blog for instance — nothing has really been proffered by Murray himself.
It’s hard to say how long the radio silence will continue, but those wondering if the beleaguered creator of No Man’s Sky had simply vanished well… no, he hasn’t:
@TingerDave Sean is fine and we're all busy on the next patch.— Paul Weir (@earcom) October 9, 2016
When Weir was asked for more details, he wasn’t prepared to elaborate:
I suppose at the very least, he’s still working on the game in some capacity. Whether or not it’s from a fortified bunker in the middle of Sony HQ and not the studio itself? Your guess is as good as mine.