Shadow Warrior 2 Sees ‘Fourfold’ Sales Over First Game

It’s a shame Shadow Warrior originally came out of 3D Realms and not id Software — a massive opportunity missed for a quad damage joke, I’m sure. Not that developer Flying Wild Hog needs to worry about failed wisecracks when Shadow Warrior 2 is hitting it out of the park commercially and critically, a fact well-evidenced by its “fourfold” sales boost over its predecessor.

The details can be found in a press release from publisher Devolver Digital and the studio, accompanied by the above video providing some “behind the schemes” information on the game’s creation.

There’s also mention of Flying Wild Hog’s plans for Shadow Warrior 2‘s future, including “free content drops” in the form the “Nobitsura Kage”, the signature weapon of protagonist Lo Wang; an “ultra-hard” challenge mode and co-op characters.

Everything is coming up trumps for these guys and honestly, it’s very much deserved.

Four Times as Much Wang: Shadow Warrior 2 Quadruples First Week Sales over 2013’s Shadow Warrior Reboot [Gamasutra]

The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.


9 responses to “Shadow Warrior 2 Sees ‘Fourfold’ Sales Over First Game”

Leave a Reply

Your email address will not be published. Required fields are marked *