Tell Us Dammit: Pokemon GO

All this week, I’ve continually read reports from mainstream media about how Pokemon GO is dying, how the lightning in a bottle game is dead, how Niantic has failed.

And sure, numbers are dropping and the player base isn’t what it used to be. But dead?

It’s interesting because in a lot of ways, it shows how the traditional and business-focused press don’t entirely understand how games work. It’s natural for there to be a major drop off in the audience after a couple of weeks; very, very few titles retain massive player bases, whether its on mobile or elsewhere, for very long.

But rather than get into all of that, I thought I’d put the question to all of you.

Do you think Pokemon GO is “dead”? And what do you think makes a game “dead”? Is it when the active player base falls below a certain point? When revenues drop below, say, a few hundred thousand a day? Are those figures different for games on mobile versus PC and console?

And how are you finding Pokemon GO a few months on? Have you stopped playing? And if so, what would convince you to come back?


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