Star Citizen Does A Great Call Of Duty Impression

And if you didn’t think Star Citizen was a gargantuan project enough already, then here’s something to whet your appetite: footage of the Star Marine module, due out in the next major Alpha update.

To put it simply, it looks like a slower, spongier version of Domination from Call of Duty. Space marines fight over control points, although there’s obviously a lot more physics at play. Players can wander into space and continue fighting, although you’ll notice from the crosshair that your aim is clearly affected.

The footage was shown as part of Star Citizen’s 4th anniversary, and the module is due to be included in Alpha 2.6. CIG uploaded footage of the first round separately though, which you can view below.

According to a developer, all of the soldiers in the match were using Medium armour so the “[time to kill] is much higher than what you all experience” in the current build of the game. “Armour will and does increase your survivability and works no differently between Star Marine and the PU, its just you don’t tend to run into that many people with medium armor currently out in the verse,” a developer posted.

Squishiness aside, the gameplay looks perfectly functional. It’s obviously a work in progress – there’s no music or audio cue when the round is nearing the end, for instance – but everything looks like it holds up. I’d want to see

If you want to watch the final two rounds, as well as the rest of the anniversary livestream, I’ve embedded it below. It kicks off with a Jeremy Clarkson, Top Gear-inspired presenter doing an advertisement for a show called Galactic Tour. There’s also a race and an Arena Commander match which kicks off from about an hour in, for those who want to skip the ads and dev speak.


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