Hori Tactical Assault Commander Pro Review: A Very PC PlayStation Controller

Just because you're playing a console game doesn't mean you have to use a console controller. Hori's Tactical Assault Commander (TAC) Pro brings streamlined PC controls to the PlayStation 4 and 3, just in time for first-person shooter season.

The Hori Tactical Assault Commander is currently available in Australia for $300 from EB Games.

It's first-person-shooter season, a time when the age-old battle between gamepads and the keyboard/mouse combo flares up. A gamepad is quick, simple and portable. The keyboard and mouse combo is a little more complex, but can offer much more precision and customisation. With the TAC Pro, Japanese gaming hardware maker Hori seeks to bring that precision and customisation to the PlayStation platform, while not completely giving up on portability.

Now one can plug nearly any keyboard and mouse into a PlayStation 4 and use them to navigate the console, surf the internet or chat, but not a lot of games natively support keyboard and mouse control. Some companies offer adaptor boxes that remap gamepad commands to USB keyboards and mice, but that's a lot of work.

The TAC Pro has all of that covered. Plug in the keypad to the PlayStation USB port, plug the mouse into the keypad, and you're good to go.

What It Is

The TAC Pro is basically a mouse and compact keyboard controller, usable with the PlayStation 3, PlayStation 4 and PC. The programmable keypad is mapped to the buttons and sticks of the Dual Shock 4. Movement can be performed via arrow keys or an analogue thumbstick on the keypad (there's a switch on the bottom).

The keypad features remappable keys in all the PlayStation flavours, including shoulder buttons, share, options and even a touchpad. There's a "Quick" button that allows for brief bursts of super-fast mouse movement, and a "Walk" button that automatically slows your movement to a crawl, which is great for impatient people playing stealth games. There's even a "Snipe" button, which temporarily decreases mouse sensitivity for steady aiming.

It's normal-sized. My hands are giant.

The other half of the TAC Pro is a 3200 DPI optical mouse. It's basically the equivalent of the right analogue stick on a game pad, controlling aiming and facing. The left mouse button is fire. The right is zoom and sights.

What I Did With It

Call of Duty: Infinite Warfare and Titanfall 2 on PlayStation 4, mainly (I play Battlefield on Xbox One for some stupid reason). I was a little hesitant to set up the TAC Pro at first. It seemed quite complex, especially compared to my Dual Shock 4.

Hello there, X button.

Once I finally took the plunge, I felt silly for hesitating. Setting the TAC Pro up is mainly a matter of just plugging it in. There's a little bit of a break in period (during which I kept mixing up my duck and sprint buttons, an easily remappable problem to solve), and I would definitely recommend maxing out the control sensitivity in your games' options mention for the best results. After an hour or so of play, it's pretty much second nature.

See It In Action

I don't normally do video for our hardware reviews, which is stupid. Now I do. Check out the Hori TAC Pro in action below. Mind the audio fluctuations, still working on the process.

What I Liked

That's Keyboard and Mouse Control Alright: Initially it is very strange, playing a PlayStation 4 game with a mouse and a keypad. Even though I have my consoles hooked to a PC monitor, there's still a part of my brain rebelling against the idea. Once I was acclimated, that portion of my brain slowly began to back off.

I did notice enhanced precision, especially while sniping. The "Quick" button is not something one should hit accidentally, but once you start hitting it on purpose the lightning-fast turns possible seem almost like cheating.

Did I Mention The Keyboard Is Mechanical: The TAC Pro does not feature some cheap membrane nonsense, but rather Hori's own super-sensitive mechanical switches. They're the mostly soft, only slightly clicky kind. They're lovely.

Adaptability: While the TAC Pro worked as configured out of the box for both Call of Duty: Infinite Warfare and Titanfall 2, there's plenty of room for tweaking, reassigning buttons and creating custom profiles. The TAC Pro can store three different profiles onboard, and between the backlit LED display on the unit and simple controls, remapping on the fly is a breeze.

What I Didn't Like

A Little Shaky: Though it doesn't affect play, the base of the TAC Pro's keyad wobbles a bit on the surface of my desk. This is because the wrist wrest portion of the unit is slightly higher than the main base.

Not Quite As Portable: Being that half of the TAC Pro is an actual mouse and not some magical air puck thing, you will need a flat, mouse-y (a real term) surface to use the device properly. If you've not got a table or desk, remember that tray tables are your friends.

Final Thoughts

It's hard to imagine a situation where a fan of PC controls would find themselves with only a game console to play with, but should it happen, the Hori Tactical Action Commander Pro will be there. Or when a dedicated PlayStation gamer wonders how the PC half lives. Maybe they're curious about how accurate those crosshairs can get. That's what the TAC Pro is for.

It's not for everyone, especially with its $US149.99 price tag, but for the audience it's aimed at the Hori Tactical Action Pro is quite nice.


    My only complaint with K&M is the absence of non-binary controls for moving/acceleration. Mouse aiming with thumbstick control for moving sounds awesome. Best of both worlds

      I use a XIM4 with a wired logitech mouse and bluetooth PS Move Navigation controller which is a pretty awesome combo. Loads of buttons on each with analogue movement and mouse aim.

    I'd be interested to know if this actually gives accurate 1:1 KB&M style control. Or is it like a XIM where it basically translates the mouse movement into analogue stick input?

    I've tried a XIM and it just feels kind of weird. It's not quite proper KB&M yet not proper controller input either.

      same can be said about the older product by splitfish made for PS3. Just felt weird and was still not perfect 1:1 accuracy to a normal PC mouse.

      The thing is there is no other way to accomplish this. The XIM is pretty excellent, but will never feel like an actual mouse.

        Same thing with the CronusMAX Pro; it just doesn't feel *quite* right, although it's not so far off that it doesn't work and you can't have fun. Lot of fiddling with the Cronus to get KB+M feeling playable though.

          Yeah, unfortunately I suppose it just comes with the territory of trying to make the console do something it wasn't originally meant to.

          I guess it'd also be pretty unfair for controller players if it DID play like a 1:1 mouse.

          Might stick with my Battle Beaver with back buttons and extended analogue sticks!

      There is configuration required to get it feeling right, when you do it right 1:1 movement is accurate, especially with curves and settings available on the XIM which where not originally there

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