The Assassin’s Creed 2 Remaster Isn’t Quite The Disaster A Recent Viral Video Made It Seem

The Assassin’s Creed Ezio Collection isn’t quite the disaster that a recent viral video made it seem. A new video, by SupJamChan, points out that the broken animations in the remastered version of Assassin’s Creed 2 are caused by a glitch that was also in the original. And that deformed NPC was the product of random generation. Here’s Ubisoft’s statement:

The NPC in question only appears in Sequence 1, Memory 1 in Assassin’s Creed II and is randomly generated, appearing infrequently. The graphics issue does not affect the core gameplay of Assassin’s Creed The Ezio Collection.
Overall, Assassin’s Creed The Ezio Collection has been well-received by fans and newcomers to the franchise alike. Here at Ubisoft, we’ve been happy to read all the great feedback from gamers as they have stepped back in time to relive the adventures of our beloved Ezio.

When we tested the game ourselves, we saw a different NPC in that scene. The characters don’t look great, but they don’t always look that bad, either.


  • No mentioning that the “Viral video” was actually from Polygon? Or that this the video creator either did zero research or deliberately misconstrued the differences between versions?

  • I was more concerned about the janky climbing animations in that Polygon video. I’m assuming unlike this randomised glitch, they’re always present?

    • I’m assuming you have no intention of watching the guy’s video addressing Polygon’s video, then?

      • Oh, I missed the part where there was another video and just read the Ubi statement… Need to brush up on my reading skills apparently.

        Edit: Ok, just watched. That was a decent rundown. Thanks for the heads up.

  • So ubisoft only chose to adress that one glitch, But completely ignored all the other ones present in the video?

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