That Dragon, Cancer Designer Wins Game Award, Gives Heartbreaking Speech About Son Who Died

During the Game Awards, That Dragon, Cancer won the Games For Impact award. The game is about developer Ryan Green's young son's struggle with cancer. Unfortunately, he didn't make it. Green accepted the award in tears.

"Often in video games," he said, his voice shaking, "we get to choose how we're seen. Our avatars and our tweets and the work that we do are all meant to portray the story that we want to tell the world about why our lives matter. But sometimes a story is written onto us, or its told because of us, or in spite of us. And it reveals our weaknesses, our failures, our hopes, and our fears.

"You let us tell the story of my son Joel," he said. "In the end, it was not the story we wanted to tell. But you chose to love us through our grief by being will to stop, and to listen, and to not turn away. To let my son Joel's life change you, because you chose to see him and experience how we loved him. And I have hope that we are all willing to see each other, not just for who we want to be, but who we are and who we're meant to be. This act of love and grace can change the world. Thank you."


    That Dragon, Cancer Designer Wins Game Award

    And he deserves it! 'Nuff said.

    Might sound strange, but this is the only video-game I wish never had to have been made and I wish this was an award they never had to win :( But every person who experienced the game is that little bit better off for it.

    Great speech, congratulations to them.

    Last edited 02/12/16 3:53 pm

      Truth be told, I have never played that game. I think having had cancer rear it's head at my family members three times and me seeing the effects from afar is enough for me.

      I couldn't even sit though Markiplier's video of the game and he has admitted in prior videos that cancer took his own father.

      Last edited 02/12/16 4:11 pm

        Same. I played it a little but couldn't bring myself to sit through the whole thing due to the same reasons.

    I purchased the game to support it. Havent brought myself to load it up. Not sure how I'll react to it

    tbh the game was crap. Pity gets the votes it seems.

      It's called the "Games For Impact" award.

      Not for the game that's the most fun, or the best replay value, or the most players on steam.

      The guy lost his son to cancer, what do you think he should have put in his game instead?

      Why didn't you like it?

      Saying it was crap does not contribute to the conversation in any way.

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