Super Mario Odyssey has Mario jumping into an actual city, which is populated by humans. One problem: The humans are proportioned realistically, and Mario is not. It's the most jarring and upsetting detail about yesterday's Switch event.
Really, everything about that portion of the Super Mario Odyssey reveal was kinda weird. First off, did you notice that it's called NEW DONK CITY?
OK, then. I guess it's a Donkey Kong reference, as some readers are pointing out there's also a few DKC-related streets.
It gets weirder. Why is everyone dressed as if they were in a 1950's suit? Why does this level remind me of those shitty "Mario in Unity" videos, where Mario looks totally out of place and uncanny? And more importantly: What the hell is going on with the size difference?
Like... is Mario not human? His features don't quite match up with the harsher faces of the humans; he's way more cartoony. If Mario isn't human... what is he?
I can't deal with this shit, Nintendo. Look what you've done. It's too much. Everyone has noticed:
— Alex Rushdy (@goji_guy) January 13, 2017
"Sir please don't jump on my turtle"
"Sir please give me my coins back"
"Sir you can't throw fireballs at people here, that's murder". pic.twitter.com/XuEzwxDiUS
— Daniel Switzer (@daniel_switzer) January 13, 2017
— MisterSomeone13 ? (@MisterSomeone13) January 13, 2017
SUPER MARIO ODYSSEY LOOKING FINE AS FUCK pic.twitter.com/LTlcgdVuO8
— noah?? (@spacebling) January 13, 2017
— Esteban González (@freaky_lan) January 13, 2017
Super Mario Odyssey, summarised pic.twitter.com/1bJm9S3XMb
— Donald Duong (@An_Bear) January 13, 2017
I'm sure the game will be plenty of fun, but man. Talk about an unexpected and funny existential crisis hidden in the middle of a console reveal.