Community Review: Ghost Recon Wildlands Beta

There hasn’t been a glut of major releases in 2017 yet. They’re still coming – March is seriously stacked – but until then, it’s been a good opportunity for stress testing.

Ubisoft’s done a bit of that, with a closed beta for For Honor and most recently Ghost Recon: Wildlands. The Wildlands beta is still running for about another day, which gives everyone a chance to offer their two cents on how it’s coming along.

I only got a couple of hours with the game on PC this time around, having previewed the game a couple of weeks back on PS4. The performance wasn’t too bad – around 60fps with a i7-4770K at stock speeds, 32GB of DDR4 2133Mhz RAM and a reference GTX 1070 – although there was some weirdness trying to get three people all into the same game.

But once that was sorted out, we started hijacking cars and just treating Bolivia like a giant playground for burnouts. It’s nice that Ubisoft still lets you run over your teammates, even if civilians (who can be shot) dodge out of the way like it’s Midtown Madness.

And as it turns out, civilians have no problem turning elite soldiers into roadkill either (skip to 57 seconds):

The bike physics haven’t been mucked with either, which I’m happy with. I know Wildlands isn’t supposed to be an inherently silly game, but it’s fun when you can effectively drive off cliffs with little to no consequences.

Did you try out the closed Wildlands beta over the weekend, and if so, what did you think?


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