Here’s What For Honor’s Story Looks Like

If you’ve been wondering how the singleplayer portion of Ubisoft’s viking-samurai-swordsman brawler For Honor will shape up, here’s Ubisoft with a couple of hours of gameplay.

Ubi has been promoting For Honor as being more than a multiplayer slaughterfest, and the intro sequence (seen in the closed and open betas recently) had an ominous party obviously interested in having the vikings, samurai and warden square off against each other.

Most of the livestream didn’t venture beyond what most people would expect though: the player defends castles, territories, or venturing into enemy territory to sabotage siege weapons and the like.

Curiously, the developers confirmed that For Honor was running off a “branch” of the engine that originally powered the Assassin’s Creed games. It’s been heavily modified since then, but it’s nice to know where the origins came from.


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