I thought I was getting sick of '80s-inspired retro-future aesthetics, but then I saw Narita Boy. Yeah, it goes back to a well that's been tapped countless times, but it does so with style, playful weirdness, and cool dimension-hopping mechanics. It's currently on Kickstarter.
I Thought I was Sick Of 80's Aesthetics, Then I Saw Narita Boy
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Xavier Nelson Jr. is a writer and game developer, famous for his work on games like Hypnospace Outlaw. He recently asked devs and fans on Twitter to share different ways games have reused assets. The resulting replies are filled with some amazingly creative and ingenious asset recycling.
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