Square Enix Is Treating Final Fantasy 15 Like A Live Game 

Square Enix Is Treating Final Fantasy 15 Like A Live Game 

Final Fantasy 15 just won’t stop changing. We already knew that Square Enix was adding new cutscenes and overhauling Chapter 13, and now, director Hajime Tabata says they’re adding a free-drive mode for the car, among other things.

In an Active Time Report video presentation yesterday, as translated by Gematsu (which you can watch below), Tabata promised:

1) a patch on February 21 that will raise the level cap, add “limited time” hunts and boost the game’s framerate and resolution on PS4 Pro;

2) a patch on March 28 that will improve Chapter 13, to launch alongside the Episode Gladiolus DLC; and

3) off-roading for the Regalia, a feature that I guess people wanted?

To most fans, this might seem like a waste of time — why not just move on to the next game rather than adding menial features and improvements to a game that we’ve all already finished? But it’s testament to how publishers and developers view games these days. No longer is it a smart business move to spend years making a game, release it and then immediately go to the Next Big Thing. The better practice is to keep people talking about (and buying) your game for as long as possible, through patches and DLC and, uh, driving your car off the road.


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