What's The Best D&D Character You've Ever Made?

D&D's Dead in Thay

Rare are the opportunities for Dungeons & Dragons fans to geek out about their favourite character. It's like explaining your dream to someone. A few seconds in, your poor non-D&D-playing friend's eyes glaze over in a bored daze.

Really, who can blame them? Unlike Fire Emblem's cast, your character is yours from top to bottom. If anything, telling someone about your favourite PC is a lot like telling someone about who you are. For example, I tend to play chaotic/neutral magic-users who probably do not care about lighting a whole dry field on fire as long as there's an enemy there. (People who play D&D with me have found this unsavoury.)

But here at Kotaku, we have carved out a space for you to talk about your D&D character of choice. And I'm not talkin' about your dwarvan fighter. Tell us about your craziest, weirdest and most original character you've ever made in the comments.


    Alfred stands out, for me. Alfred was a troll, created for a monster campaign we ran to take a break from the main campaign. Dumb as a post, he wore a Ring of Returning on his left hand. For attacks he'd tear off his left arm, throw it at his enemies, the ring would cause it to come back to him and thanks to troll regeneration all he had to do was hold it where it was supposed to be and it would instantly heal back in place.

    Alfred died the way most trolls die - he was burned alive. His final act was to throw his arm away one more time in the desperate hopes it would regenerate his whole body over time somehow. RIP Alfred.

    Then there was Alexei, my totally insane human cleric. He hated everyone and everything, especially his party, and he tried to kill them every opportunity he had. Unfortunately, Alexei was convinced his healing spells were harmful, so every time he tried to blow up his party members 'at spiteful and opportune moments', he ended up healing them instead. This was usually accompanied by a lot of cursing about how his spells never seem to work right.

    "Dolf you intolerable blunderous dwarf! Die in holy fire!"
    [Alexei casts a healing spell on Dolf]
    "Thanks Alexei! Love you too!"

    Last edited 04/02/17 1:59 pm

    Werepossum pixie psion was a good one for me. Died gruelly in agony and despair under an evil priest's modified spell called "Clutch of Orcus".

    Last edited 04/02/17 2:06 pm

    It took me a little while to realise that DnD characters have both a mechanical aspect (i.e. effective in combat) and a role-play aspect.

    My first character (a monk) was really good at sneaking around and punching things, but kinda boring since he was so serious all the time.

    My second character is Mooks; a Tiefling whose background is a fire-eating sorceress. Lots more opportunities for interesting scenarios

    Doritus Cornsmith, a werewolf Paladin.

    He wasn't the best at being a paladin, and his death was almost poetic.

    RIP Doritus.

      That was MLGesus

        In the old times of bcime. The party was transported to a magic house and we were trying to find out why. So my character gets brought in and joins the party as a cleric and knew one or the other players. The only thing my character was turned into a female. Eventually my character got hold a very good breastplate that made my ac-3 and I decided to start emanating the dead. Was having a hard time keeping my alignment. Eventually i had an undead army and combat was just me swarming the enemy. We then found a portal entrance the rogue figured out how to safely but told the party he needed my help. So I go to help but trigger a trap that turns me to a werewolf still wearing armor. He gets my character through the portal. Then on his way out he notices the undead I were controling killed the wizard and had the fighter surrounded. He went towards the portal only for it to close. The party got whipped and we never asked what was my cleric's fate

    Kobault Baddle-Master. Mates and I started Hoard of the Dragon Queen after Volo's Guide came out, and I only managed to give him a name after choosing the Battle-Master archetype.
    He's the team's Dexterity-based tank (we haven't finished the adventure), and the rest of the party includes a Light Domain Cleric and Artificer (from the Unearthed Arcana).
    The basic idea behind Kobault is that he throws himself into a group of enemies, rarely gets hit and deals a decent amount of damage while the rest of the team takes out the enemies. He also somehow managed to defeat the Half-Dragon that's known for dropping characters during the adventure, only having 1 HP the majority of the fight.

    tl;dr a miniature dragon-person doesn't take much damage and fights enemies taller than him.

    Last edited 04/02/17 2:51 pm

    My favourite character was Jardaggan Sunblight a Duergar (Evil Underdark Dwarf who was banished topside). He came in during a tropical adventure campaign when our party explored the ancient Mayan like temples in a central mainland that had strange enormous tunnels that lead into the underdark.

    What made him special was that he was a Phalanx soldier that could sneak in heavy plate, turn invisible and enlarge himself as natural abilities (also immune to poision). I sat in so many doorways as my enemies slammed themselves out cold on my shield whilst invisible hahahaha. Yet as much as I enjoyed that I loved the story that we experienced more.

    As the main Party (composed of lost/displaced minotaurs, a goblin monk and a minotaur barbarian wizard) explored they came across Jardaggan and his dishevelled elven bard friend exploring the underdark. While things were certainly tense at first we quickly came together for our common goal of exploring the underdark. Why you ask? (seems like a pretty bad idea). Well my bard friend got himself into trouble when he fell in love with (banged) an elven princess, which went as well as you think. So according to tradition and a furious elven king to ever wed his daughter to my friend we had to down into the underdark and retrieve a single stone from "The Gate of Tarras".

    Experienced players might be thinking right now that this gate sounds strangely familiar.

    You would be right. It just so happened that the king hated us so much he sent us to take a gem from a gate that was the only thing holding a Tarrasque in stasis. A monster that shot down a floating city with the spines that grow on its back and single handedly slew 3 platoons of near godlike paladins. At the same time.

    So instead of taking that gem. We decided to interrupt a god summoning ritual in a lizardman castle that would turn roughly 5000 lvl 13 barbarian fighter telepathic soldiers into all that with the ability to cast 6-8 teir magic as wizards. We were in between a rock that shoots down cities and an army that made Aboleths abandon the surface world altogether.

    Good times

    Corlenzo the 22 charisma (supa cute) dread necromancer kobold who rode around in a owl bear skeleton like power armour, leading his undead horde. Or Epic the half Orc bard tribal drummer that used double headed Orc axe as drumstick. 🤓

    I have a few.
    A drider cleric, it was an otherwise normal party except for me and another guy who also went drider. They feared/hated us a little but they always welcomed my healing.

    I really liked my rogue. The whole party battling away and me creeping around in the background stealing everything that wasn't nailed down, occasionally launching a sneak attack that took SOOO much health before vanishing again because yay for invisibility rings.

    My favourite was definitely my latest character though. A gnome druid. Went with my party, not out of concern for the village that was their home, but because a mine opened near to the forest I called my home. I was secretly aligned with a rebel group that wanted to stop the people that owned the mine.
    My favourite bit of it was just the whole image of me, a tiny gnome, that when angered just went full on "I'M A BEAR AND I'M GOING TO EAT YOUR FACE NOW!" and I had an animal companion of a St Bernard riding dog called Ser Fuzzybutt with the small barrel hanging from his neck with a mild healing potion in it.

    It took me awhile to get into the swing of DnD but, once I did, I had so much fun with my characters. It helped that we had no strict rule following people in my group. If you could reasonably explain your actions then you were allowed to do it, like the fact that noone in my group realised that my gnome druid wasn't really of a level to turn into a bear but they just shrugged and went with it.

    Currently running a 5e Moon druid that has dumped all his physical stats in order to have high saves and mental stats while wildshaped (as only your physical stats are effected while wildshaped. High spell save to boot.
    S 10
    D 10
    Co 10
    W 19 (Observant feat +1 wis)
    I 18
    Ch 16
    Interesting to role play. Only had a few adventures with him, but ive been through the back-story with the dm and she has create the circle and place he comes from. See how it goes.

    I had a Birthright character that was a Cleric of a war god. His healing spells all required physical contact that generally revolved around slapping, punching or head butting the poor wounded soul. Blessing spells were 'rargh' type war cries and his favourite weapon was a steel bat with a nail through the end.

    He also had a sentient horse that had divine blood. The horse was a genius, master strategist and talented artist. However, it had been cursed by another divine blooded creature, and as a result, everything it tried to say was interpreted as 'neigh'...

    Not mine but the best D&D character I ever heard of was Sir Bearington if you haven't heard of it the person made their character into a bear that was a rogue that maxed disguise and bluff. For the full story read this:

    I'm only doing my first proper D&D campaign now, but a lifetime of creating chars in MU's and, later, Baldurs Gate, etc has given me pretty good training.

    My current PC is a flamboyantly dressed Swashbuckling Dwarf, which is darn good fun to play. He's slower than the rest of the group, but he's tough as nails.

    Haven't started playing yet but so far I love all my characters that I've created.

    First up there's my NG tiny gnome son, Eridol Trahaearn Edryd. Dude was rescued from some cultists by a band of Clerics of Tyr and joined the church to repay the life debt he owes them. He gets in a lot of fights with paladins who think war is the best thing ever and put winning above all else, like he weighs as much as a sack of potatoes and will straight up go to town on a paladin's face.

    Because he got the crud tortured out of him, he's got to make a DC 15 wisdom save whenever he encounters a cultist of Bane or he becomes stunned. He's got 2 main goals at the moment. To learn all the major religions burial rites to ensure that those fallen get the rest they deserve (and also not to piss of the other gods) and to completely destroy the cultists who branded him and made him murder kids as part of the torture.

    And if anything happens to him, once I finish destroying things. I've got a animated suit of armor that used to be a CN sorcerer tasked with creating an undying servant for a guy and things happened, spell super backfires and he's stuck there. All his magical energies now tying his soul to the new body. Without access to any of his magics, he's left to learn how to fight with his giant creaky hands and an axe. He's resistant to fire damage, super susceptible to lightning and needs to make a constitution save if he's ever in an anti magic AOE or he takes a butt tonne of psychic damage. Although he can't use any of his magics, his first instincts are still to try and this can cause issues on the battlefield. He would kill a man or 12 for a magic wand, doesn't matter what type by gods he just wants that familiar thrum of magic in his hand.

    Mine will always be my first character, a barbarian half-orc called Urug. She was a child prodigy right until her grandfather hit her on the head with his club (misjudging a greeting, basically) and in one swing lowered her IQ almost to minus levels. I had ridiculous amounts of fun playing as her, especially when her stupidity somehow paid off - she once tried to check for an ambush waiting behind a door by knocking. The inevitably waiting enemies failed an intelligence check and answered...

    I'm currently playing a dwarf thief, but I still miss Urug. Looking forward to the day when I get to bring her back!

    Richard Glittersparkles, a gnome illusionist. Very weak, but specialised in convincing baddies that they needed to jump off bridges. Always enjoyed adding glitter to most spells.

    Xyloxyl Zalcoatl.
    Pronounced Zie-locks-sill Zal-cott-ell.
    He is a Frilled neck Dragonborn from the Xipeoteci Swamplands (which are based on the Aztec). He wears a loin cloth and leather strips crossing his chest from which he hangs his trophies. When he kills or bests an opponent in battle he cuts off their fingers strips the flesh from each finger bone washes and attaches them to strings which hang off of his armour.
    Being from a nomadic swamp culture he does not really understand typical dwellings or cities. So when he had fallen behind in a city due to his need to shout "may your hunt be true today! May you best every beast that wanders into your path" to each and every fighter, warrior or guard.
    He saw his party inside a merchant store. It had a big paintes sign and wide windows with a selection of goods on display. The party's rogue (who is a teenage street kid) went up to the window and beckoned for Xy to come in. Xy went to walk right through the glass but the tip of his spear bumped against the glass, he immediately thought his friends were trapped be some sort of shaman within the building so he jumped backwards crouched down and began to charge at the window.
    Upon seeing this the rogue and the bard both scrambled out of the way of the window and through the front door telling Xy that its ok to come through the door and they explained what glass was. Xy is still very suspicious of glass. "It is unnatural! It is like a shallow pond but you can see the bottom of the pond but you cannot scoop up water and drink or you cannot splash the cool water on your face! I believe it is some type of evil..."

    Later Xy learns he cannot just walk through every door, he is told he must knock. So when the party were in a dwarven ruin, listening to the sounds of a kobold gang and whispering strategy to one another; Xy got board and really wanted to burst into the room to collect more trophies though remembered his lesson on door etiquette. He knocked. Alerting the kobolds to the party's presence.
    So many good times with Xy.

    Ruggins was a rather Urban Dwarf who was spying on the party for the Secret Police. He didnt enjoy being underground but he liked seeing things.

    I once min-maxed a ranger who could kill pretty much anything in one shot with her bow. It got so bad that the DM tried many things to negate her.

    He tried making me count arrows, so I bought her a mule called Nancy and strapped hundreds of arrows to her.

    He then had to resort to using surprise attacks almost exclusively, with invisible enemies, or anything else to grant a miss chance.

    In the end it got pretty crazy, so we called a truce. I didn't min-max characters any more and the DM gave us a more fun and balanced campaign :-)

    I had two characters that I cherished most. Shin Bai was a human monk who followed Zulway, God of Mercy's twelve tenets of Mercy. She challenged the leader of a tribe of bugbears to one on one combat to rescue a captured party member, won and became their leader. She taught the bugbears the twelve tenets of Mercy switching the tribe to chaotic good. After her demise the bugbears repelled an attack of a drow army that was attempting to invade a gnomish city we were residing in. The bugbears them founded a monastery and built a statue of her in her honour.

    Sigoox was the character that followed after Shin Bai's demise at the hands of an incubus. He was a human warlock in the image of Shaun Micalef's Fabio the most beautiful man in the cosmos. Charismatic, wise and dumb as an ox, Sig spent his days charming any woman he deemed attractive, including our party's buxom drow. He possessed glamorous studded leather and upon arriving in a town would use it to take on the appearance of what the town deemed fashionable. He carried with him a forged letter of nobility and at a charity ball of the rich and famous he was caught out, almost got into a fight with Zulway and was rejected by a woman. He fell into darkness and was seduced by an old God, his form now twisted he committed suicide.

    Right now we are playing a game D&D, and my character Aldus Bigge is a human barbarian raised by elves who has super low intelligence and thinks he is a wizard and an elf. Aldus also has really good charisma so he can convince people that he is a wizard, exactly how I got into my group. So far, he has tried burning some zombies with burning hands only to turn our bard into a sheep, running up to a dragon to ask for directions even though he doesn't speak draconic, trying to cast tried to cast wish only to get 3 trolls, has tried to tame a zombie by sticking his head in his mouth, only to be pulled back by our real wizard, and has convinced an entire town that he is a wizard only to be sent on a quest to kill a pack of 3 green dragons, and I ended up sitting in the back trying to find a way to tame a rock while the others did all the work. He is basically the comic relief of the group.

    The Draconic Angel of fire and light that is Farideh, everyone in the party thought she was human until she annihilated a young red shadow dragon with radiant soul combined with celestial resistance, light bearer and about 5 lvl 4 magic missiles. 13 radiant damage per attack guaranteed, magic missile's automatic hit, light causing it to have disadvantage on attack rolls and high dex made it into a very one-sided fight lol.

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