The Big Question: Your Most Hated Game

We often talk about the games we love and the games that get better over time here on the Kotaku Video Game Website. But what we don't mention as often are the ones that are really, really bad.

Obviously the first thing that most people will think of recently is No Man's Sky, but the one that comes to my mind from the current generation of consoles/PC games is The Order: 1886. It wasn't bad from a technical aspect - the models were quite nice at points - but for the most part, the game committed the worst crime of all: it was boring.

I'd prefer games that were a total mess than ones that worked, but did nothing interesting. On the flipside, a game that I absolutely hated because it didn't work for over a fortnight after launch was X-Rebirth. Rebirth was actually one of the games cited in the ACCC's lawsuit against Valve, funnily enough, so I can sympathise with the bloke there when he tried to get a refund. (And when it did work, Christ it was awful. I hear it's better now, but I'm not particularly inspired to give it another go.)

What's your most hated game of all time?


    There's no game that I've really hated because boy howdy do I play some garbage. The only ting that really comes to mind as something that I just couldn't get into is Ocarina of Time. combination of incredibly poor controls on the 64 plus the majority of combat was basically waiting ludicrously long times for an opening on an otherwise indestructable enemy. Just didn't do anything for me.

    Funny how many posts start with, "I don't actively hate any games, but..." and then proceeding to trash some game.

    For me, this kind of falls into that category of, "Games Everyone Else Likes That I Hate". And for me, that's Final Fantasy 7. WTH that game makes no sense.

    I was horribly disappointed by Tomb Raider. I was hoping for a game with a great kick-arse female protagonist, but it turned out to be more weird torture porn where the female protagonist screams a lot while she's constantly attacked by creepy guys.

      Which Tomb Raider?

        The 2013 reboot

          I really liked the 2013 reboot. It was Rise of the Tomb Raider that I didn't like. :/

          In Rise Of The Tomb Raider she's still "heavy-breathed-whiny" through the entire game, if that makes any sense.

    Everyone loves it, it got a heap of awards, but I was severely disappointed with Rise of the Tomb Raider.

    I absolutely loved the 2013 reboot of Tomb Raider. I was incredibly excited and hyped up for its sequel, especially since I have a PS4 and not an X-Box One, meaning I waited one more year to get my grubby hands all over it.

    I was really disappointed. For me, the story was incredibly weak, I didn't like any of the characters, the game play felt repetitive and more linear than the previous one, I hated the collecting/crafting system, overall I just didn't have nearly as much fun as the first game.

    I would say "No Man's Sky" but I'm pretty sure almost everyone was disappointed with that. :P

    Another big time disappointment was Star Wars: The Force Unleashed. Again, the hype train got me. Linear and incredibly repetitive game play, frustratingly difficult and lengthy boss battles, a short (under six hours) campaign with absolutely no replayability. This one sucked. The best thing about the game was the title screen's main theme music.

      I'm still playing NMS, and I really love it. :)

      Agree with the most recent Tomb Raider. I honestly thought it was shit......only Tomb Raider I've never finished.

    The uncharted series. The constant stream of enemies with god-like health was just lazy design. Combat was simultaneously dull and frustrating. Finished 1-3. cant be bothered with 4.

      Yeah I did think it was weird how it took half a dozen bullets to kill someone in UC.

      I would groan when I'd see the set up for the fight. I loved the exploring and climbing part, disliked all the shooting.

    Oh boi...where do I start

    Pretty much EVERY Sonic game, after Sonic Adventure 2 and before Sonic Generations.
    It's like watching one of your best friends hit the bottle and refuses to get help.

    Thief Reboot, take one of my favorite series, with my favorite power fantasy that I'm yet to find an alternative for.
    Lets take a look at the shit list, shall we?
    Replace one of the greatest voice actors, with a guy they clearly grabbed off the street and offered a meatball sub to read lines
    "Super Cool Take Downs" <--- Sarcasm
    The most useless map I've seen in games ever. I DARE YOU TO FIND A WORSE MAP
    A terrible plot. Seriously, look at the plots for the other games and then look at the plot for the thief the reboot.

    Dungeon Keeper Mobile - How dare this game exist with bearing, the legendary title

    Mass Effect 3 - That ending just left a sour taste in my mouth, years of build up to a meh
    I love RPGs and love seeing different routes in story, but that ending was the first RPG that I didn't want to start again. That ending just made me angry and feel robbed of my time.

    I can keep going but I feel I've already wrote a novel

    Oh and Steel Battalion on Xbox Kinect can go f**k itself, how dare it ruin a great series.

    Now I'm done...also Godus

      Oh yeah, Mass Effect 3. I was pretty disappointed on all levels.

      I knew it was going to be bad when Eve got the sexy robot body. Like, for realz guys?

      Loved ME2 though.

        Worst part, I was liking ME3...but that ending.
        It's like riding a rollercoaster that's awesome, then getting a slap at the end.

          yeah i loved 3 until the final 10 minutes. it really is amazing just how badly Bioware botched the ending, i mean i loved the fighting in london, but that final 10mins after Harbringer shows up is just awful

          But it's fine! They "fixed" the endings with the extended edition... if where "fixed" means "slapped in a whole bunch of retcons and lore breaking hand-waving to give you a crappy explicitly spelled out ending that anyone with half a brain or the smallest amount of imagination could have worked out that's what they were suggesting".

          But yeah, that ending destroyed what should have been a masterpiece of a game series.

    I kind of liked No Man's Sky and really just find its shortcomings a bit... sad. It's nowhere near as diverse or varied as I thought it'd be, and the key to a great, immersive gaming experience is using the smoke and mirrors to keep you from seeing the machinery behind the curtain. And unfortunately, zooming over a planet, watching it procedurally generate and then pop in textures and objects, struggling to render them until you'd already flown over them just brought that whole suspension of disbelief crashing down.

    But hate? Hate's a very strong word.

    I think I reserve actual hatred for MOBAs as a genre, which I hold responsible for many of the world's evils.
    That, and the Five Nights at Freddy's franchise, and all of the other 'designed to give youtubers jump-scares' games which are less 'games' than they are components in a weird new wave of popular performance art.

    But for individual game title... Destiny. The more I tried to enjoy it, the more I fought the disappointment, and the more problems I encountered that required non-existent support, the more I realized I have a lot of bitterness towards both that title and the Icarus-like studio who spawned it.

      I think I reserve actual hatred for MOBAs as a genre, which I hold responsible for many of the world's evils.

      I knew I was forgetting a source of pure gaming evil but now I remember!

    Resident Evil: Operation Raccoon City.

    Had me by the fanboy balls and delivered the most crushing experience, so much so that I have no faith left in Capcom.

    Cutscenes and scripted events to gameplay ratio is more art than science for me. Some games I revel in it like the absurdity of the MGS franchise but others it can be a deal breaker.

    The last game I remember really getting under my skin was The Last of Us. I loathed the opening hours of that game to the detriment of the entire experience. I know most were invested from the beginning but I found that scripted hand holding maddening.

    If I'm not feeling a game at the start, I'll generally stop before feelings of hate develop, there is one major exception, and that is Assassin's Creed II.

    Despite enjoying it when it worked, I had a real issue with both ledge detection (sticking to the wrong wall made we want to snap my controller), and found the combat really clunky (I liked assassinating people with stealth, any time they pushed a mission that forced one-on-one combat, it would turn into a slog).

    I managed to push past all of those and keep on going, I was still having fun overall. Unfortunately, I purchased the GOTY edition, which stops the story dead in its tracks for a few hours for missions that had a good reason to have been cut for the original game. By the time I got through it, any interest in ever touching that series again had flown out the window.

    Maybe hate too strong a word, but severely and angrily disappointed...Halo 2. I think that was one of the first games of modern times where the hype train was an all consuming force of anticipation...billboards everywhere, cinema ads (back before they were a "thing"), ads on trains, trams,cabs etc.
    It launched and from what i can remember....1 level set on Earth only (Save Earth!), play half the game NOT as master chief, some talking giant plant thingy straight out of mario bros. It was classic Microsoft Bait n Switch.

      Wasn't it Halo3 that made you play not as Master Chief?

        Nah, the negative reaction to Halo 2's split narrative lead to Halo 3's campaign being just Master Chief.

    Command and Conquer 4, still laugh sometimes about how bad that game was.

      3 was pretty good, am lucky to have never played 4.

      I loved the Command and Conquer story lines for both the Tib universe and Red Alert universe. But wtf was with C&C4... The total change of gameplay was just meh and then ending for both campaigns, we were finally meant to find out Kane's master plan and for what? The ending for that series still pisses me off. Kane was such a seriously cool villian and he'll always be that one character that I thought was simply amazing but jesus...

    Kingdoms of Amalur: Reckoning - looked great in preview, was a boring mess in reality.

    Oh and every MOBA in existence

    Last edited 08/03/17 1:12 pm

      I quite enjoyed my time in amalamadingdong. Wasn't revolutionary or anything but was a fun distraction.

      The game where one combo could get you through every battle.

    Hate is a strong word but I guess I would say I hated hotline miami. Just didn't really like it at all.

    Also wouldn't say I hated it but Metal Gear Solid 5 would be one of the biggest disappointments I have ever played as a fan of the series. Especially because I stayed spoiler free and saw all the 10/10's it was getting to start playing it and be left wondering 2 hours in how the hell anyone could give it a 10/10 was something I couldn't understand. Also really hated how you basically needed to follow a guide on what to do in order to get all the story content and endings.

      MGS5 has been horribly disappointing for me as well, I don't know if I'll even be able to finish it. Every great moment is undercut by some form of bullshit immediately beforehand or afterwards and the story so far has been terrible (when it's there) and largely absent the rest of the time.

      Also screw the decision to ditch David Hayter for a guy who seemingly charged them too much to be able to record any real dialogue. Snake is absolutely not supposed to be a silent protagonist.

    GTA V but only the online portion, the story mode is great but the online multiplayer is the biggest pile of crap I have ever seen in my entire life.

    It takes an eternity to load and when it does it puts you in a match with people from all over the world so latency is terrible.

    Everything is so crazy expensive because they want to sell you in game cash for real money.

    If the host leaves it will just sit on the vote for next mission screen for 5-10 minutes.

    If someone who gives a crap had made the online it would have many dedicated lobbies in each region that you could just drop in and out of on a whim and when you finished a mission with your friends it would put you in THE SAME lobby with each other.

    It still blows my mind that after a mission with friends it can dump you into seperate lobbies.

    Assassin's Creed Unity. Not because of the bugs, I really didn't care about that. It was the game itself, bland story, no French accents, no background music.Worst of all, all those bloody icons on the map. Elise was the only memorable character, the rest I didn't feel for. I was so excited after Black Flag( Loved that game!) I preordered Unity and for me it was the biggest disappointment. Maybe others liked it?

      I don't think many people liked it, it was a definite step in the wrong direction after Black Flag. If you get a chance to pick up Syndicate cheaply I'd consider it, no sailing in this one but the movement mechanics have been streamlined (zipline makes getting around super quick) and it's a better story with better characters than Unity. Although Unity was so bland that may be faint praise.

    I'm usually pretty easily impressed when it comes to games and "hate" is a fairly strong word so it's hard to say what my most hated game of all time is.

    There is one game/series from fairly recent memory on my shit-list though ... Sniper: Ghost Warrior - I only barely managed to drag myself through the first mission of that turd before promptly scouring it from my hard drive. Main grievance was the entire map aggroing to me the moment I fired my first shot and then literally out-sniping me with shotguns at long range, while I cowered behind a thick wad of bushes the AI could somehow easily see me through with their bionic eyeballs.

    There are definitely genres I hate and absolutely refuse to play though ... MOBAs and JRPGs

      I got a refund on the first Ghost Warrior and a free gift that I haven't been able to offload to anyone.

      Ghost Warrior 3 looks bloody amazing, though.

    I had to think about this one, usually if I don't like a game I push it into the furthest recesses of my mind.
    The one that screams out the most is probably Assassin's Creed Unity. I was already a bit down on the franchise when it came out seeing as it didn't ever do much to fix its messy combat. But Unity took away a bunch of features I liked and shoved in some new ones I hated. It was also a buggy mess.

    Can't say I have an all time most hated game in mind but at the moment its For Honour, I'm done with ubisoft this time.

    The worst game I have ever picked up was Brink. I got sucked into the hype and it was so bland and so boring I tried to take it back to dick smith 45 minutes after it came out. Biggest bait and switch has to go out to brutal legend.

      I pre-ordered Brink. It had so much potential, I know a few of my friends through Wolfenstein: Enemy Territory were hoping it was going to be an awesome replacement/new version.

      Oh how it was not. My God it was not even close. It was just a disgusting mess of... well, everything.

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