Some of the best artists working in video games, TV and film have taken part in a massive competition, judged by folks responsible for the look of series like Halo and Assassin’s Creed.
Called Ancient Civilizations: Lost & Found, the competition was held over at industry site ArtStation, and featured almost 4000 entries from professionals and amateurs alike. The brief was to “go beyond imagining a bygone civilisation, and bring it to life with a compelling narrative”.
The competition ran from March until May 8, and was split into two stages — Vis Dev and Production — so that artists across the working spectrum could take part.
[referenced url=”https://www.kotaku.com.au/2017/03/fine-art-a-masterclass-in-character-design/” thumb=”https://i.kinja-img.com/gawker-media/image/upload/t_ku-large/ekfydf3zgawk7xugzwij.jpg” title=”Fine Art: A Masterclass In Character Design” excerpt=”Carlyn Lim is an artist at ArenaNet, and has worked on games like Guild Wars 2.”]
The winners have now been announced, and as you’d expect given the field, the results are incredible. You’ll find some highlights below (including a winner we featured in its own Fine Art showcase), but you should really head over to ArtStation to see the complete range of first, second and third place winners (and honourable mentions) across the categories.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
By Carlyn Lim
By Kenny Jeong
By Leon Tukker
By Tommy Gunardi Teguh & Carlyn Lim
By Remy Dupont & Ivan Dedov
By Jamir Blanco & Marc Alexandre Robbe
By Paul Mercer
By Desmond Man & Leon Tukker
Comments
One response to “Fine Art: 3855 Artists Imagine What Lost Civilisations Could Have Looked Like”
Awesome link. Serious talent on display.