The System Shock series is one of the most beloved mixes of RPG, thriller and AI gone wrong from the 90's. So unsurprisingly, anything that takes that formula and improves on it was bound to be received well.
Currently sitting at a 89% rating from over 1400 reviews, Arkane's reboot of Prey is going down a treat. As most people are familiar with by now, the latest Prey focuses on Morgan Yu, a scientist tasked with unravelling what happened on Talos I. The station, as any System Shock fan will appreciate, is filled with weird alien creatures, bizarre psychological experiments, and other odds and ends.
So, as you'd expect, fans are lapping it up.
But while the setting has been lauded by users on Steam, the game has gotten a considerable rap for the control scheme, soundtrack, optimisation and the freedom granted to the player. There's multiple avenues for tacking enemies and paths, which reviews have likened (understandably) to the Dishonored games. And even amongst negative reviews, the Mimics seem to be a standout.
On the flipside, users have reported a few game and save breaking bugs that have soured the experience. Others also complained about a lack of variety in the enemies, predictable story twists, the pacing of the story, monster respawns, and a feeling of helplessness.
Here's what people are saying about Prey: