The followup to I Am Setsuna is Lost Sphear, the latest release from Square Enix’s Tokyo RPG Factory.
[Image: Square Enix]
Here’s how Square Enix describes the game:
The adventure of LOST SPHEAR begins in a remote town where a young boy, Kanata, awakens from a devastating dream to find his hometown disappearing. To stop the world from being lost forever, Kanata and his comrades set out to rebuild the world around them with the power of Memory by manifesting thoughts into matter.
Expanding upon the beloved features from their debut title, I Am Setsuna™, LOST SPHEAR features an enhanced gameplay system with a revamped ATB battle system where players can strategize and freely adjust their placement mid-fight, seamless environments, and various locations to explore.
Lost Sphear is slated for an early 2018 release on the PS4, Nintendo Switch and Steam.
Comments
5 responses to “Square Enix Announces New JRPG Lost Sphear For PS4, Switch And Steam”
My only real criticism with I Am Setsuna was it was so short. I hope this is able to hold my interest for a bit longer.
Do you mean the game was short in terms of the number of hours it took to finish it? Or you got bored and lost interest before you finished it?
The title is making my eyebrow twitch.
That title’s phat. You need to stop getting hung up on stuph.
Squeenix is probably hoping they (Tokyo RPG Factory) do a little better this time and don’t incur a 244 million yen loss for the company. I am Setsuna had a solid core, it just wasn’t very fun to play and felt a lot like a slightly more refined version of all the RPG Maker games on Steam that try to emulate someone’s favourite JRPG. If they develop their characters, world and story a bit more this time then that would probably be enough for me to be interested.