Valve Making Big Changes To Steam Trading Cards To Combat ‘Fake Games’

Valve Making Big Changes To Steam Trading Cards To Combat ‘Fake Games’

Steam is littered with games of, shall we say, questionable quality. This has been a known issue for quite some time. Only recently, however, has Valve begun to directly address it. Last month, they said they’re taking aim at so-called “fake games.” Now they have detailed their first plan of attack.

As Steam users have long suspected, Valve has admitted that “fake games” — that is, slipshod games that clog up Steam — often make the bulk of their money through Steam trading cards. Valve explained that developers of these games generate thousands of Steam keys for their games and hand them off to bots that idle to unlock trading cards. “Even if no real players ever see or buy one of these fake games, their developers make money by farming cards,” wrote Valve.

The solution? A new “confidence metric” that won’t allow games to drop trading cards until it’s “clear [the game is] actually being bought and played by genuine users.” When a game clears that hurdle, cards will drop for all users, even if they played before cards were unlockable.

Interestingly, Valve insisted that regular Steam users generally steer clear of these garbage games. They also noted that cards end up in the hands of people who want them. And while Valve did not address this, I have to point out that Valve also makes money off these transactions. So why re-shuffle the deck on this system? Valve says it’s because fake games screw up the all-important Steam algorithm.

“The algorithm’s primary job is to chew on a lot of data about games and players, and ultimately decide which games it should show you,” said Valve. “These Trading Card farming games produce a lot of faux data, because there’s a lot of apparent player activity around them. As a result, the algorithm runs the risk of thinking that one of these games is actually a popular game that real players should see.”

Given that Valve plans to make Steam almost entirely algorithmically driven in the near future, it seems like they didn’t really have a choice at this point. Steam Direct‘s launch is just around the corner, and Valve is now making final preparations for the big overhaul. Will their grand plan work? As with all things Valve, it remains to be seen. Probably don’t expect everything to work perfectly the second Valve presses the big red button, though.

I’d love to be wrong about that, but well, Steam’s past is riddled with unexpected consequences. It’s kinda how we ended up here in the first place, you know?


  • I still can’t believe that Valve managed to create an economy around non-physical trading cards that can be exploited as another way to make money on Steam.

    No wonder they don’t make games anymore.

    • It is rather impressive. I remember doing calculations on the money they were making of the sale cards during a one of the steam sales. IIRC it was something like $12,000 a day they were making just from the sale of cards. Not counting the fact people getting cards from buying games.

  • Valve plans to make Steam almost entirely automated and unstaffed in the near future.

    There, fixed that for you.

  • So Valve’s solution isn’t to get more involved in the system and start cleaning it up and making it better for users, but to actually step further away from it and eventually leave it up to some giant algorithm to run while they swim in a money vault? Although who can really blame them if they want to get as far away from something that’s starting to become a cesspool.

    • Certain games have steam cards, which are basically just pictures from the game. Often it is concept art or similar and some are great but others are basically just in game assets on a background.
      Cards can be crafted into a ‘badge’ that can show on your profile. It also affects your steam level. Only half the cards drop from playing the game so you can trade with other people or just buy direct from the steam market. When a person buys a card for .05c the owner of the card gets 3c, the developer gets 1c and valve get 1c.

      As to why people would do this, well personally I buy carsd for games I like and craft badge. It is a simple way to support games I like. Also it is collecting shinies which is all important to me.
      As for buying cards from rubbish games like these the only thing I can think of is people getting badges as cheap as possible to increase their steam level for e-peen reasons.

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