A Longer Look At Metroid: Samus Returns

OK, so it’s not a look at Metroid Prime 4. But Samus Returns looks neat nonetheless, and it’s taking inspiration from all the right sources.

In a developer diary uploaded this morning, Nintendo’s Yoshio Sakamoto talked about the design, story and structure of Samus Returns, which will be the first 2D Metroid game Nintendo has released since the Game Boy Advance Era.

“The story and basic structure is based on Metroid 2,” Sakamoto said. There’s plenty of new elements, like the ability to fire in a 360o arc by using the left-stick and standing still. It’s supposedly a feature for boss fights, and Samus will have the ability to parry.

Sure, Samus Returns isn’t coming to the Switch. But so far, Nintendo sounds like they’re doing everything that Metroid fans want with the game, minus the part where they took AM2R down.

One added bonus: Samus Returns is coming with two new Amiibo, which will feature a “soft squidgy” material. It’s a first for Amiibo, and probably destined to be destroyed by small children/monsters.


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