Injustice is back to pit DC’s heroes (and villains) against each other in overblown 2D combat. It also put a ton of artists to work designing their own takes on the costumes, characters and environments of the comic empire’s properties.
[referenced url=”https://www.kotaku.com.au/2017/05/injustice-2-the-kotaku-review/” thumb=”https://www.kotaku.com.au/wp-content/uploads/sites/3/2017/05/injustice-2-kotaku-review-410×231.jpg” title=”Injustice 2: The Kotaku Review” excerpt=”The fighting game Injustice. Gods Among Us gave us a world torn apart by conflict between between two of comics’ greatest heroes. Now brutal murderer Superman and “I don’t want to fight you” Batman are back, joining forces against the most diabolical foe the DC Universe has ever faced — loot boxes.”]
Below you’ll find a showcase of the art that went into making the game, featuring the work of artists both employed directly at developers NetherRealm and as freelancers.
You’ll find more of their stuff at the portfolio pages linked in their names.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
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