If you like to capture your PC gameplay, but don't care enough to use some serious software like Xsplit or OBS, Nvidia's GeForce Experience has some pretty decent gameplay recording -- with one big flaw. Up until now, at least. It's finally getting a much-needed update with the ability to balance in-game audio with your mic, with separate track recording.
The 188.8.131.52 beta of GeForce Experience -- you'll need to enable experimental features in your GFE control panel -- now lets you choose the capture volume of your system sounds -- so that's all your in-game audio, although it's not process-specific -- and also choose a microphone to capture audio input from as well, and the volume of that mic as well as a gain boost on top of that if necessary.
You can also choose to have the tracks recorded separately for you to mix together later in editing software like Premiere Pro -- although that begs the question why you wouldn't use something more hardcore and fully-featured with more audio nuance like Open Broadcast Software in the first place.
As someone that uses GeForce Experience recording as an easy go-to to catalogue their many PUBG failures, but -- like you can hear in that last one -- doesn't care enough to balance mic and in-game sounds properly, this is a nice bonus. Thanks, Nvidia. [GeForce]