If you like to capture your PC gameplay, but don’t care enough to use some serious software like Xsplit or OBS, Nvidia’s GeForce Experience has some pretty decent gameplay recording — with one big flaw. Up until now, at least. It’s finally getting a much-needed update with the ability to balance in-game audio with your mic, with separate track recording.
The 22.214.171.124 beta of GeForce Experience — you’ll need to enable experimental features in your GFE control panel — now lets you choose the capture volume of your system sounds — so that’s all your in-game audio, although it’s not process-specific — and also choose a microphone to capture audio input from as well, and the volume of that mic as well as a gain boost on top of that if necessary.
You can also choose to have the tracks recorded separately for you to mix together later in editing software like Premiere Pro — although that begs the question why you wouldn’t use something more hardcore and fully-featured with more audio nuance like Open Broadcast Software in the first place.
As someone that uses GeForce Experience recording as an easy go-to to catalogue their many PUBG failures, but — like you can hear in that last one — doesn’t care enough to balance mic and in-game sounds properly, this is a nice bonus. Thanks, Nvidia. [GeForce]
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